| .. |
|
Crypto
|
|
|
|
ABI.cpp
|
JIT compiler:
|
2010-08-23 22:26:00 +00:00 |
|
ABI.h
|
|
|
|
Atomic_GCC.h
|
Add Common::AtomicDecrement for gcc to match win32.
|
2010-08-10 08:29:15 +00:00 |
|
Atomic_Win32.h
|
|
|
|
Atomic.h
|
|
|
|
BreakPoints.cpp
|
make memory breakpoints log the PC when hit.
|
2010-08-16 00:13:23 +00:00 |
|
BreakPoints.h
|
|
|
|
CDUtils.cpp
|
Port to *BSD. It runs but isn't terribly useful without Cg.
|
2010-07-22 03:29:35 +00:00 |
|
CDUtils.h
|
|
|
|
ChunkFile.h
|
|
|
|
ColorUtil.cpp
|
|
|
|
ColorUtil.h
|
|
|
|
Common.h
|
Make the SSE3.1 VideoCommon code available in GCC builds.
|
2010-07-31 14:40:01 +00:00 |
|
CommonFuncs.h
|
Make the SSE3.1 VideoCommon code available in GCC builds.
|
2010-07-31 14:40:01 +00:00 |
|
CommonPaths.h
|
Some pathnames are used both by SCons and cpp which can be a bit tricky.
|
2010-07-20 02:45:31 +00:00 |
|
CommonTypes.h
|
|
|
|
ConsoleListener.cpp
|
|
|
|
ConsoleListener.h
|
|
|
|
CPUDetect.cpp
|
|
|
|
CPUDetect.h
|
|
|
|
DebugInterface.h
|
|
|
|
DynamicLibrary.cpp
|
Fix a segmentation fault when attempting to load an invalid plugin.
|
2010-07-03 16:47:49 +00:00 |
|
DynamicLibrary.h
|
|
|
|
ExtendedTrace.cpp
|
|
|
|
ExtendedTrace.h
|
|
|
|
FifoQueue.h
|
New Wiimote Plugin: Added a "Hybrid Wiimote" input source type. This allows a real wiimote to be used with an emulated extension.(and in the future, real wiimote with emulated motion plus) If the emulated extension is set to "None", a real extension can be used. Real/Emulated buttons are combined. Real acceleration data is used. Currently, emulated IR data is used.(might change this to allow both) Switching between an emulated and a real extension in-game is a bit testy right now, but if you switch the emu-extension to "None" before connecting a real extension, it usually works.
|
2010-08-10 04:12:32 +00:00 |
|
FileSearch.cpp
|
Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
|
2010-07-20 03:23:25 +00:00 |
|
FileSearch.h
|
|
|
|
FileUtil.cpp
|
Further *BSD portability.
|
2010-07-23 23:51:34 +00:00 |
|
FileUtil.h
|
|
|
|
FixedSizeQueue.h
|
|
|
|
Hash.cpp
|
make "show pc" in dsp lle debugger actually work again
|
2010-08-02 05:30:38 +00:00 |
|
Hash.h
|
|
|
|
IniFile.cpp
|
Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
|
2010-07-23 05:22:12 +00:00 |
|
IniFile.h
|
Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
|
2010-07-23 05:22:12 +00:00 |
|
LinearDiskCache.cpp
|
sorry for the last one, please test this one :)
|
2010-08-25 11:18:46 +00:00 |
|
LinearDiskCache.h
|
|
|
|
Log.h
|
Avoid always-true and signed/unsigned comparisons.
|
2010-07-31 19:06:44 +00:00 |
|
LogManager.cpp
|
Allow C code to use the Dolphin log manager so that Wiiuse text output
|
2010-07-16 19:08:26 +00:00 |
|
LogManager.h
|
|
|
|
MathUtil.cpp
|
|
|
|
MathUtil.h
|
|
|
|
MemArena.cpp
|
Oops, removed one <sys/stat.h> too many.
|
2010-07-29 17:52:43 +00:00 |
|
MemArena.h
|
|
|
|
MemoryUtil.cpp
|
Slightly cleanup of mmap(2) flags:
|
2010-07-18 05:15:16 +00:00 |
|
MemoryUtil.h
|
Slightly cleanup of mmap(2) flags:
|
2010-07-18 05:15:16 +00:00 |
|
Misc.cpp
|
Port to *BSD. It runs but isn't terribly useful without Cg.
|
2010-07-22 03:29:35 +00:00 |
|
MsgHandler.cpp
|
|
|
|
MsgHandler.h
|
|
|
|
OpenCL.cpp
|
cleanup + some eolz
|
2010-07-06 13:14:51 +00:00 |
|
OpenCL.h
|
Allow full-length Unix pathnames.
|
2010-07-10 21:17:08 +00:00 |
|
Plugin.cpp
|
Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little.
|
2010-07-30 03:51:49 +00:00 |
|
Plugin.h
|
Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little.
|
2010-07-30 03:51:49 +00:00 |
|
PluginDSP.cpp
|
|
|
|
PluginDSP.h
|
|
|
|
PluginVideo.cpp
|
I've observed that "FIFO is overflown by GatherPipe" is not real overflow.
|
2010-08-10 07:25:35 +00:00 |
|
PluginVideo.h
|
I've observed that "FIFO is overflown by GatherPipe" is not real overflow.
|
2010-08-10 07:25:35 +00:00 |
|
PluginWiimote.cpp
|
win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore.
|
2010-06-20 02:17:53 +00:00 |
|
PluginWiimote.h
|
win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore.
|
2010-06-20 02:17:53 +00:00 |
|
SConscript
|
Build with -msse3 on OS X. The first Intel Macs were Core Duo/Solo, which
|
2010-08-01 16:30:22 +00:00 |
|
SDCardUtil.cpp
|
|
|
|
SDCardUtil.h
|
|
|
|
Setup.h
|
|
|
|
stdafx.cpp
|
|
|
|
stdafx.h
|
|
|
|
StringUtil.cpp
|
Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
|
2010-07-20 03:23:25 +00:00 |
|
StringUtil.h
|
|
|
|
svnrev_template.h
|
Copy the version string obtained from svnversion at runtime instead of
|
2010-07-08 15:25:01 +00:00 |
|
SymbolDB.cpp
|
|
|
|
SymbolDB.h
|
|
|
|
SysConf.cpp
|
|
|
|
SysConf.h
|
|
|
|
Thread.cpp
|
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
|
2010-07-06 16:16:07 +00:00 |
|
Thread.h
|
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
|
2010-07-06 16:16:07 +00:00 |
|
Thunk.cpp
|
|
|
|
Thunk.h
|
|
|
|
Timer.cpp
|
Fix small copy-paste error in Timer.cpp
|
2010-07-22 04:21:10 +00:00 |
|
Timer.h
|
|
|
|
Version.cpp
|
Forgot to add Version.cpp in previous.
|
2010-07-08 15:44:39 +00:00 |
|
x64Analyzer.cpp
|
|
|
|
x64Analyzer.h
|
|
|
|
x64Emitter.cpp
|
Fix a bug in DSP Jit where branches had a blockSize of zero.
|
2010-06-30 16:17:20 +00:00 |
|
x64Emitter.h
|
JIT compiler:
|
2010-08-23 22:26:00 +00:00 |