..
Boot
VI: set the JP bit of VI's DTV reg when needed
2015-12-31 05:36:29 +08:00
Debugger
WII_IPC_HLE_Device_usb: const correctness for function parameters
2015-12-05 16:14:37 -05:00
DSP
DSPCore: Prefix globals with g_
2015-12-29 10:40:44 -05:00
FifoPlayer
FifoAnalyzer: Fix a few warnings that visual studio missed.
2015-12-28 20:20:30 +13:00
HLE
HW
Merge pull request #3455 from Sonicadvance1/GC_adapter_android
2016-01-06 15:07:09 -05:00
IPC_HLE
Merge pull request #3362 from lioncash/memory
2015-12-22 06:39:12 -05:00
PowerPC
Merge pull request #3408 from Tilka/fcmp
2016-01-04 22:19:32 -05:00
ActionReplay.cpp
Merge pull request #3067 from JosJuice/cheat-manager-regression
2015-12-02 14:08:32 +01:00
ActionReplay.h
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp
Throttler: Rename "framelimiter" to "emulation speed".
2016-01-05 23:39:05 +01:00
BootManager.h
CMakeLists.txt
Make the Wii U Gamecube adapter work with less magic.
2016-01-05 13:44:37 -06:00
ConfigManager.cpp
Merge pull request #3455 from Sonicadvance1/GC_adapter_android
2016-01-06 15:07:09 -05:00
ConfigManager.h
Merge pull request #3455 from Sonicadvance1/GC_adapter_android
2016-01-06 15:07:09 -05:00
Core.cpp
Merge pull request #3455 from Sonicadvance1/GC_adapter_android
2016-01-06 15:07:09 -05:00
Core.h
Throttler: Rename "framelimiter" to "emulation speed".
2016-01-05 23:39:05 +01:00
Core.vcxproj
Make the Wii U Gamecube adapter work with less magic.
2016-01-05 13:44:37 -06:00
Core.vcxproj.filters
Make the Wii U Gamecube adapter work with less magic.
2016-01-05 13:44:37 -06:00
CoreTiming.cpp
CoreTiming.h
DSPEmulator.cpp
DSPEmulator.h
ec_wii.cpp
Merge pull request #3091 from Tilka/mbedtls
2015-10-03 18:00:58 -07:00
ec_wii.h
GeckoCode.cpp
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp
Throttler: Rename "framelimiter" to "emulation speed".
2016-01-05 23:39:05 +01:00
HotkeyManager.h
Throttler: Rename "framelimiter" to "emulation speed".
2016-01-05 23:39:05 +01:00
MachineContext.h
MemoryWatcher.cpp
Fix building with PCH disabled.
2016-01-01 10:26:15 -06:00
MemoryWatcher.h
Allow MemoryWatcher to follow pointers
2015-12-30 19:10:31 -08:00
MemTools.cpp
Include unistd.h in memtools.cpp to fix nopch
2015-10-09 11:08:17 +02:00
MemTools.h
Movie.cpp
Movie: Fix "Pause at End of Movie" for wii games.
2015-12-30 23:11:40 -05:00
Movie.h
State/Movie: Use char instead of u8 for game ID
2015-11-28 09:36:48 +01:00
NetPlayClient.cpp
Use the current commit hash in the netplay version
2016-01-07 00:17:05 +01:00
NetPlayClient.h
NetPlayProto.h
Use the current commit hash in the netplay version
2016-01-07 00:17:05 +01:00
NetPlayServer.cpp
Use the current commit hash in the netplay version
2016-01-07 00:17:05 +01:00
NetPlayServer.h
PatchEngine.cpp
PatchEngine.h
State.cpp
SI: Base SI sampling on VSync & horiz lines
2016-01-06 23:47:20 +08:00
State.h
State/Movie: Use char instead of u8 for game ID
2015-11-28 09:36:48 +01:00