dolphin/Source/Core/Core
mathieui 40c7a2fb7d Use the current commit hash in the netplay version
So that it contains the current commit and not an arbitrary date that
may or may not be up-to-date. This will cause tears as people will not
be able to use netplay with one diverging commit that does not touch
anything related. On the other hand, users can’t be trusted.
2016-01-07 00:17:05 +01:00
..
Boot VI: set the JP bit of VI's DTV reg when needed 2015-12-31 05:36:29 +08:00
Debugger WII_IPC_HLE_Device_usb: const correctness for function parameters 2015-12-05 16:14:37 -05:00
DSP DSPCore: Prefix globals with g_ 2015-12-29 10:40:44 -05:00
FifoPlayer FifoAnalyzer: Fix a few warnings that visual studio missed. 2015-12-28 20:20:30 +13:00
HLE
HW Merge pull request #3455 from Sonicadvance1/GC_adapter_android 2016-01-06 15:07:09 -05:00
IPC_HLE Merge pull request #3362 from lioncash/memory 2015-12-22 06:39:12 -05:00
PowerPC Merge pull request #3408 from Tilka/fcmp 2016-01-04 22:19:32 -05:00
ActionReplay.cpp Merge pull request #3067 from JosJuice/cheat-manager-regression 2015-12-02 14:08:32 +01:00
ActionReplay.h
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp Throttler: Rename "framelimiter" to "emulation speed". 2016-01-05 23:39:05 +01:00
BootManager.h
CMakeLists.txt Make the Wii U Gamecube adapter work with less magic. 2016-01-05 13:44:37 -06:00
ConfigManager.cpp Merge pull request #3455 from Sonicadvance1/GC_adapter_android 2016-01-06 15:07:09 -05:00
ConfigManager.h Merge pull request #3455 from Sonicadvance1/GC_adapter_android 2016-01-06 15:07:09 -05:00
Core.cpp Merge pull request #3455 from Sonicadvance1/GC_adapter_android 2016-01-06 15:07:09 -05:00
Core.h Throttler: Rename "framelimiter" to "emulation speed". 2016-01-05 23:39:05 +01:00
Core.vcxproj Make the Wii U Gamecube adapter work with less magic. 2016-01-05 13:44:37 -06:00
Core.vcxproj.filters Make the Wii U Gamecube adapter work with less magic. 2016-01-05 13:44:37 -06:00
CoreTiming.cpp
CoreTiming.h
DSPEmulator.cpp
DSPEmulator.h
ec_wii.cpp Merge pull request #3091 from Tilka/mbedtls 2015-10-03 18:00:58 -07:00
ec_wii.h
GeckoCode.cpp
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp Throttler: Rename "framelimiter" to "emulation speed". 2016-01-05 23:39:05 +01:00
HotkeyManager.h Throttler: Rename "framelimiter" to "emulation speed". 2016-01-05 23:39:05 +01:00
MachineContext.h
MemoryWatcher.cpp Fix building with PCH disabled. 2016-01-01 10:26:15 -06:00
MemoryWatcher.h Allow MemoryWatcher to follow pointers 2015-12-30 19:10:31 -08:00
MemTools.cpp Include unistd.h in memtools.cpp to fix nopch 2015-10-09 11:08:17 +02:00
MemTools.h
Movie.cpp Movie: Fix "Pause at End of Movie" for wii games. 2015-12-30 23:11:40 -05:00
Movie.h State/Movie: Use char instead of u8 for game ID 2015-11-28 09:36:48 +01:00
NetPlayClient.cpp Use the current commit hash in the netplay version 2016-01-07 00:17:05 +01:00
NetPlayClient.h
NetPlayProto.h Use the current commit hash in the netplay version 2016-01-07 00:17:05 +01:00
NetPlayServer.cpp Use the current commit hash in the netplay version 2016-01-07 00:17:05 +01:00
NetPlayServer.h
PatchEngine.cpp
PatchEngine.h
State.cpp SI: Base SI sampling on VSync & horiz lines 2016-01-06 23:47:20 +08:00
State.h State/Movie: Use char instead of u8 for game ID 2015-11-28 09:36:48 +01:00