dolphin/Source/Core/Common/Src
2009-02-16 06:17:21 +00:00
..
ABI.cpp
ABI.h
ChunkFile.cpp
ChunkFile.h PadSimple: Added rerecording option in that the input saving counter it saved with the save state and rewinded when a saved state is loaded 2009-02-09 23:12:15 +00:00
Common.h Wiimote: 2009-02-07 03:16:41 +00:00
ConsoleWindow.cpp Wiimote: 2009-02-07 03:16:41 +00:00
ConsoleWindow.h Common: Moved Windows console functions to common 2009-01-17 14:28:09 +00:00
CPUDetect.cpp
CPUDetect.h Nothing important, just cleaning my dev folder. (mostly formatting changes, removed a superfluous strlen from logging in ogl plugin) 2009-02-06 18:04:24 +00:00
DriveUtil.cpp Revert r1861 2009-01-16 02:58:34 +00:00
DriveUtil.h rollback 1829. Seriously, WTF? 2009-01-09 00:09:07 +00:00
DynamicLibrary.cpp trying to clean all plugins on shutdown 2009-01-31 23:47:45 +00:00
DynamicLibrary.h
ExtendedTrace.cpp Some warning and code cleanup. 2009-01-24 00:45:46 +00:00
ExtendedTrace.h rollback 1829. Seriously, WTF? 2009-01-09 00:09:07 +00:00
FileSearch.cpp Revert r1861 2009-01-16 02:58:34 +00:00
FileSearch.h
FileUtil.cpp Revert r1861 2009-01-16 02:58:34 +00:00
FileUtil.h
FixedSizeQueue.h
Hash.cpp
Hash.h
IniFile.cpp Wiimote: Partial work on movement recording (not working yet) 2009-01-28 16:09:08 +00:00
IniFile.h
MappedFile.cpp Revert r1861 2009-01-16 02:58:34 +00:00
MappedFile.h Add Release_JITIL configuration to use magumagu's JIT instead under windows (currently 32-bit only) (this is intended to be temporary). Add comment about crashes with JITIL in Burnout2 and Animal Crossing. Some warning disables and cleanups. 2009-02-08 13:09:58 +00:00
MathUtil.cpp
MathUtil.h Nothing important, just cleaning my dev folder. (mostly formatting changes, removed a superfluous strlen from logging in ogl plugin) 2009-02-06 18:04:24 +00:00
MemArena.cpp Initial work on F-Zero - map & gameconfig. Far from playable - wacky math errors. NOTE: The game only boots if you disable LoadStore in the debugger window menu. 2009-01-19 21:42:24 +00:00
MemArena.h Revert r1861 2009-01-16 02:58:34 +00:00
MemoryUtil.cpp Revert r1861 2009-01-16 02:58:34 +00:00
MemoryUtil.h
MsgHandler.cpp reverted 1914, but updated the default handler instead 2009-01-18 08:47:24 +00:00
Paths.h Preliminary support for having MasterKey for U/P/J and MasterKey for Korean wii games. Needs testing by someone who has a Korean wii game 2009-02-16 06:17:21 +00:00
Plugin.cpp Video and DSP plugin management: Fixed Stop and Start again, it was necessary to call FreeLibrary() on Start instead of on Stop, I don't know why but that's how it works 2009-02-08 10:09:26 +00:00
Plugin.h Video and DSP plugin management: Fixed Stop and Start again, it was necessary to call FreeLibrary() on Start instead of on Stop, I don't know why but that's how it works 2009-02-08 10:09:26 +00:00
PluginDSP.cpp nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments 2009-01-15 06:48:15 +00:00
PluginDSP.h nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments 2009-01-15 06:48:15 +00:00
PluginPAD.cpp nJoy: Readded some fixes to nJoy (Notice: these changes have nothing to do with the argument earlier. These are only for fixing nJoy (point one and three in the 1991 revision)). Now opening the Wiimote plugin doesn't crash either (it was just a typo in GetWiimote()). 2009-01-24 12:09:30 +00:00
PluginPAD.h Warp back to 1983!!! (rev 1983, that is, not the year :P) 2009-01-23 21:28:55 +00:00
PluginVideo.cpp Video and DSP plugin management: Fixed Stop and Start again, it was necessary to call FreeLibrary() on Start instead of on Stop, I don't know why but that's how it works 2009-02-08 10:09:26 +00:00
PluginVideo.h break my BOOLs 2009-01-24 22:02:27 +00:00
PluginWiimote.cpp nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments 2009-01-15 06:48:15 +00:00
PluginWiimote.h nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments 2009-01-15 06:48:15 +00:00
SConscript kill useless unit testing framework that doesn't work :p 2009-02-01 14:21:08 +00:00
Setup.h Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2. 2009-02-14 13:03:21 +00:00
stdafx.cpp
stdafx.h
StringUtil.cpp Wiimote: 2009-02-07 03:16:41 +00:00
StringUtil.h Wiimote: The first working IR recording, use Alt + the numerical HotKey to play back the IR data associated with a recording 2009-02-03 00:59:26 +00:00
svnrev_template.h
Thread.cpp fix 2009-01-11 13:25:05 +00:00
Thread.h Revert r1861 2009-01-16 02:58:34 +00:00
Thunk.cpp
Thunk.h
Timer.cpp Revert r1861 2009-01-16 02:58:34 +00:00
Timer.h compile fix 2009-01-15 11:46:09 +00:00
WaveFile.cpp DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land. 2009-02-14 01:07:20 +00:00
WaveFile.h
x64Analyzer.cpp
x64Analyzer.h
x64Emitter.cpp Add CVTPS2DQ implementation. 2009-01-04 08:29:47 +00:00
x64Emitter.h Add CVTPS2DQ implementation. 2009-01-04 08:29:47 +00:00