dolphin/Source/Core/DiscIO/Src
Soren Jorvang 949b873dc8 Further *BSD portability.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5958 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-23 23:51:34 +00:00
..
AES
BannerLoader.cpp Further *BSD portability. 2010-07-23 23:51:34 +00:00
BannerLoader.h
BannerLoaderGC.cpp
BannerLoaderGC.h
BannerLoaderWii.cpp
BannerLoaderWii.h
Blob.cpp
Blob.h
CompressedBlob.cpp
CompressedBlob.h
DiscScrubber.cpp
DiscScrubber.h
DriveBlob.cpp Revise the way that cdrom and dvd rom drives are identified in linux to remove reduntant drive listings. Also no longer checking mount points (in fstap and mtab). This can give redundant listings, and GC/Wii backup discs can not be mounted anyway. This prevents multiple listings from appearing in the GameListCtrl when "Show Drives" is selected. 2010-07-07 19:47:45 +00:00
DriveBlob.h
FileBlob.cpp
FileBlob.h
FileHandlerARC.cpp
FileHandlerARC.h
FileMonitor.cpp Hg: 2010-06-09 01:37:08 +00:00
FileMonitor.h Hg: 2010-06-09 01:37:08 +00:00
Filesystem.cpp Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners. 2010-06-03 20:37:32 +00:00
Filesystem.h Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners. 2010-06-03 20:37:32 +00:00
FileSystemGCWii.cpp Make gcc happy. 2010-06-03 20:59:55 +00:00
FileSystemGCWii.h Make gcc happy. 2010-06-03 20:59:55 +00:00
NANDContentLoader.cpp Improve iterator usage. 2010-05-28 23:14:16 +00:00
NANDContentLoader.h Linux compile fix 2010-05-28 09:33:31 +00:00
SConscript Get rid of a number of unnecessary env.Clones. 2010-07-19 03:42:37 +00:00
stdafx.cpp
stdafx.h
Volume.h
VolumeCommon.cpp Consider 'X' as region-free. 2010-05-30 17:31:52 +00:00
VolumeCreator.cpp Only warn about unknown magic words if none of the known ones are found. 2010-06-01 20:47:07 +00:00
VolumeCreator.h
VolumeDirectory.cpp Prevent double inclusion of CommonPaths.h as pointed out by Glenn. 2010-07-20 03:23:25 +00:00
VolumeDirectory.h
VolumeGC.cpp
VolumeGC.h
VolumeWad.cpp
VolumeWad.h
VolumeWiiCrypted.cpp
VolumeWiiCrypted.h
WiiWad.cpp Make this work with debug builds again. 2010-05-29 21:28:27 +00:00
WiiWad.h