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aldlist.cpp
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add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
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2009-07-06 02:10:26 +00:00 |
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aldlist.h
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add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
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2009-07-06 02:10:26 +00:00 |
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AOSoundStream.cpp
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AOSoundStream.h
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AudioCommon.cpp
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add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
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2009-07-06 02:10:26 +00:00 |
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AudioCommon.h
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add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
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2009-07-06 02:10:26 +00:00 |
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AudioCommonConfig.cpp
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add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
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2009-07-06 02:10:26 +00:00 |
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AudioCommonConfig.h
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add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
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2009-07-06 02:10:26 +00:00 |
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DSoundStream.cpp
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Tiny crash fix for the wiimote plugin as well as a safer check for the volume in DSP HLE
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2009-06-03 20:09:48 +00:00 |
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DSoundStream.h
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Tiny crash fix for the wiimote plugin as well as a safer check for the volume in DSP HLE
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2009-06-03 20:09:48 +00:00 |
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Mixer.cpp
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Attempt to calculate actual refresh rate (i.e. a CPU-GPU synced Mhz), no real success. Anybody have any ideas?
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2009-06-15 04:30:02 +00:00 |
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Mixer.h
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a NEED DEBUG version of openal sound system, nakee, try to FIX it! :)
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2009-06-12 14:40:50 +00:00 |
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NullSoundStream.h
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a NEED DEBUG version of openal sound system, nakee, try to FIX it! :)
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2009-06-12 14:40:50 +00:00 |
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OpenALStream.cpp
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add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
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2009-07-06 02:10:26 +00:00 |
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OpenALStream.h
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add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
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2009-07-06 02:10:26 +00:00 |
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SConscript
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SoundStream.h
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WaveFile.cpp
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WaveFile.h
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