dolphin/Source/Core/VideoBackends/OGL
2024-10-02 19:22:16 -05:00
..
CMakeLists.txt port to OpenBSD 2024-04-22 20:50:47 +00:00
GPUTimer.h
OGLBoundingBox.cpp VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
OGLBoundingBox.h VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
OGLConfig.cpp Add support for libfmt-11 2024-08-22 16:54:35 +03:00
OGLConfig.h Merge pull request #11699 from Pokechu22/gl-check-maximum-samples 2023-06-09 15:07:07 +02:00
OGLGfx.cpp VideoBackends:Vulkan: Don't try to present if swapchain acquire failed 2024-10-02 19:22:16 -05:00
OGLGfx.h VideoBackends:Vulkan: Don't try to present if swapchain acquire failed 2024-10-02 19:22:16 -05:00
OGLMain.cpp OpenGL: Check the list of supported AA modes instead of hardcoding 2023-06-08 22:07:41 -07:00
OGLNativeVertexFormat.cpp Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
OGLPerfQuery.cpp
OGLPerfQuery.h
OGLPipeline.cpp
OGLPipeline.h
OGLShader.cpp
OGLShader.h
OGLStreamBuffer.cpp
OGLStreamBuffer.h
OGLTexture.cpp VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends 2023-12-15 11:06:02 -06:00
OGLTexture.h VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends 2023-12-15 11:06:02 -06:00
OGLVertexManager.cpp
OGLVertexManager.h
ProgramShaderCache.cpp VideoBackends / VideoCommon: add new uniform buffer object for custom shader materials (slot 3, geometry shader buffer moves to slot 4 if available) 2023-10-06 02:17:42 -05:00
ProgramShaderCache.h
SamplerCache.cpp
SamplerCache.h
VideoBackend.h