..
Boot
Remove unused imports
2026-01-25 16:12:15 +01:00
Config
feat: Add an option to preserve audio pitch when emulation speed changes, integrating it into core configuration and both Qt and Android UIs.
2026-01-27 18:48:22 -05:00
ConfigLoaders
Remove unused imports
2026-01-25 16:12:15 +01:00
Debugger
Remove unused imports
2026-01-25 16:12:15 +01:00
DSP
Remove unused imports
2026-01-25 16:12:15 +01:00
FifoPlayer
Remove unused imports
2026-01-25 16:12:15 +01:00
HLE
Remove unused imports
2026-01-25 16:12:15 +01:00
HW
Core: Update page table mappings incrementally
2026-02-04 21:35:20 +01:00
IOS
Remove unused imports
2026-01-25 16:12:15 +01:00
PowerPC
Core: Update page table mappings incrementally
2026-02-04 21:35:20 +01:00
AchievementManager.cpp
Remove unused imports
2026-01-25 16:12:15 +01:00
AchievementManager.h
Core/AchievementManager: Refactor IsApprovedCode and users
2026-01-24 18:02:57 +01:00
ActionReplay.cpp
Remove unused imports
2026-01-25 16:12:15 +01:00
ActionReplay.h
ARDecrypt.cpp
ARDecrypt: Code modernization.
2026-01-18 01:22:10 -06:00
ARDecrypt.h
ARDecrypt: Code modernization.
2026-01-18 01:22:10 -06:00
BootManager.cpp
Remove unused imports
2026-01-25 16:12:15 +01:00
BootManager.h
CheatCodes.h
CheatGeneration.cpp
Common: Replace Result with C++23's std::expected.
2026-01-17 16:58:45 -06:00
CheatGeneration.h
Common: Replace Result with C++23's std::expected.
2026-01-17 16:58:45 -06:00
CheatSearch.cpp
Common: Replace Result with C++23's std::expected.
2026-01-17 16:58:45 -06:00
CheatSearch.h
Common: Replace Result with C++23's std::expected.
2026-01-17 16:58:45 -06:00
CMakeLists.txt
cpp-ipc: Fix builds on non-FreeBSD BSDs
2026-01-06 21:46:33 +01:00
CommonTitles.h
ConfigManager.cpp
Merge pull request #14303 from Sintendo/game-ini
2026-01-24 15:36:29 -05:00
ConfigManager.h
Merge pull request #14303 from Sintendo/game-ini
2026-01-24 15:36:29 -05:00
Core.cpp
Remove unused imports
2026-01-25 16:12:15 +01:00
Core.h
Core: Allow CPUManager::SetStepping to be called from the CPU thread so a call doesn't need to be routed through the host thread on boot.
2025-11-19 02:59:01 -06:00
CoreTiming.cpp
CoreTiming: Fix percent speed display when "Rush Frame Presentation" is enabled.
2025-11-22 05:04:09 -06:00
CoreTiming.h
CoreTiming: Add "Rush Frame Presentation" setting to throttle only once after each presentation for lower input latency.
2025-11-11 20:01:52 -06:00
CPUThreadConfigCallback.cpp
CPUThreadConfigCallback.h
CPUThreadConfigCallback: Use maximum value of size_t instead of -1 as default value ConfigChangedCallbackID
2025-11-08 23:23:33 -05:00
DolphinAnalytics.cpp
c++23: Replace Common::ToUnderlying with std::to_underlying
2026-01-09 23:49:10 +01:00
DolphinAnalytics.h
DolphinAnalytics: Only call ReloadConfig in config changed callback when analytics enabled value changes
2025-11-12 00:09:41 -05:00
DSPEmulator.cpp
DSPEmulator.h
DSPEmulator: Remove redundant parameter and code
2025-10-26 18:03:31 -07:00
FreeLookManager.cpp
Core: Eliminate FreeLookConfig by putting the "active config" within FreeLookCamera.
2025-11-12 18:01:53 -06:00
FreeLookManager.h
Remove unused imports
2026-01-25 16:12:15 +01:00
GeckoCode.cpp
Remove unused imports
2026-01-25 16:12:15 +01:00
GeckoCode.h
GeckoCodeConfig.cpp
Remove unused imports
2026-01-25 16:12:15 +01:00
GeckoCodeConfig.h
Host.h
Core: Remove unused HostMessageID enum members.
2025-11-19 02:43:44 -06:00
HotkeyManager.cpp
Remove unused imports
2026-01-25 16:12:15 +01:00
HotkeyManager.h
Remove unused imports
2026-01-25 16:12:15 +01:00
LibusbUtils.cpp
LibusbUtils.h
MachineContext.h
MemoryWatcher.cpp
Remove unused imports
2026-01-25 16:12:15 +01:00
MemoryWatcher.h
MemTools.cpp
Remove unused imports
2026-01-25 16:12:15 +01:00
MemTools.h
Movie.cpp
Remove unused imports
2026-01-25 16:12:15 +01:00
Movie.h
Remove unused imports
2026-01-25 16:12:15 +01:00
NetPlayClient.cpp
Remove unused imports
2026-01-25 16:12:15 +01:00
NetPlayClient.h
NetPlayCommon.cpp
NetPlayCommon.h
NetPlayProto.h
Remove unused imports
2026-01-25 16:12:15 +01:00
NetPlayServer.cpp
Remove unused imports
2026-01-25 16:12:15 +01:00
NetPlayServer.h
Remove unused imports
2026-01-25 16:12:15 +01:00
NetworkCaptureLogger.cpp
Remove unused imports
2026-01-25 16:12:15 +01:00
NetworkCaptureLogger.h
Remove unused imports
2026-01-25 16:12:15 +01:00
PatchEngine.cpp
PatchEngine.h
State.cpp
Core: Create fastmem mappings for page address translation
2026-02-04 21:33:56 +01:00
State.h
SyncIdentifier.h
SysConf.cpp
Remove unused imports
2026-01-25 16:12:15 +01:00
SysConf.h
System.cpp
VideoCommon: separate the concept of a 'resource' from an 'asset'. A resource is potentially multiple assets that are chained together but represent one type of data to the rest of the system. An example is a 'material'. A 'material' is a collection of textures, a custom shader, and some metadata that all comes together to form what the concept of the material is. There will be a 'material' resource. For now, start small by introducing the interface and change our texture loading which used assets from the old resource manager, to an actual resource.
2025-11-23 11:04:24 -06:00
System.h
Common: Make HookableEvent use non-static data.
2025-11-02 17:30:43 -06:00
TimePlayed.cpp
TimePlayed.h
TitleDatabase.cpp
Remove unused imports
2026-01-25 16:12:15 +01:00
TitleDatabase.h
USBUtils.cpp
Remove unused imports
2026-01-25 16:12:15 +01:00
USBUtils.h
WC24PatchEngine.cpp
WC24PatchEngine.h
WiiRoot.cpp
Remove unused imports
2026-01-25 16:12:15 +01:00
WiiRoot.h
WiiUtils.cpp
c++23: Replace Common::ToUnderlying with std::to_underlying
2026-01-09 23:49:10 +01:00
WiiUtils.h
Remove unused imports
2026-01-25 16:12:15 +01:00