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AbstractTexture.cpp
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AbstractTexture: Remove a redundant constructor initializer list entry
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2017-11-19 01:25:55 -05:00 |
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AbstractTexture.h
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Support frame and video dumping from VideoCommon
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2017-11-17 22:11:23 -06:00 |
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AsyncRequests.cpp
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AsyncRequests.h
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AsyncShaderCompiler.cpp
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AsyncShaderCompiler.h
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AVIDump.cpp
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AVIDump.h
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BoundingBox.cpp
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BoundingBox.h
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BPFunctions.cpp
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BPFunctions.h
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BPMemory.cpp
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BPMemory.h
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BPStructs.cpp
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Video Backends: Remove the right of the xfb region for games where the
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2017-11-17 22:11:32 -06:00 |
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BPStructs.h
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CMakeLists.txt
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CommandProcessor.cpp
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CommandProcessor.h
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ConstantManager.h
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CPMemory.cpp
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CPMemory.h
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DataReader.h
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Debugger.cpp
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Debugger.h
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DriverDetails.cpp
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DriverDetails.h
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Fifo.cpp
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Fifo.h
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FPSCounter.cpp
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FPSCounter.h
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FramebufferManagerBase.cpp
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VideoBackends: Remove header inclusions made unnecessary with Hybrid XFB
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2017-11-19 00:53:10 -05:00 |
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FramebufferManagerBase.h
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VideoBackends: Remove header inclusions made unnecessary with Hybrid XFB
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2017-11-19 00:53:10 -05:00 |
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GeometryShaderGen.cpp
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VideoConfig: Make StereoMode an enum class
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2017-11-18 23:19:53 -05:00 |
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GeometryShaderGen.h
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GeometryShaderManager.cpp
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VideoConfig: Make StereoMode an enum class
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2017-11-18 23:19:53 -05:00 |
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GeometryShaderManager.h
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HiresTextures_DDSLoader.cpp
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HiresTextures.cpp
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HiresTextures.h
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ImageWrite.cpp
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ImageWrite.h
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IndexGenerator.cpp
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IndexGenerator.h
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LightingShaderGen.cpp
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LightingShaderGen: Always calculate lighting for both color channels
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2017-11-22 01:52:18 +10:00 |
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LightingShaderGen.h
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LightingShaderGen: Always calculate lighting for both color channels
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2017-11-22 01:52:18 +10:00 |
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LookUpTables.h
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MainBase.cpp
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Video Common: Improve texture dumping to work with fifoci and
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2017-11-17 22:11:32 -06:00 |
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NativeVertexFormat.h
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OnScreenDisplay.cpp
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OnScreenDisplay.h
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OpcodeDecoding.cpp
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OpcodeDecoding.h
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PerfQueryBase.cpp
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PerfQueryBase.h
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PixelEngine.cpp
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PixelEngine.h
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PixelShaderGen.cpp
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LightingShaderGen: Always calculate lighting for both color channels
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2017-11-22 01:52:18 +10:00 |
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PixelShaderGen.h
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PixelShaderManager.cpp
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PixelShaderManager.h
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PostProcessing.cpp
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VideoConfig: Make StereoMode an enum class
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2017-11-18 23:19:53 -05:00 |
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PostProcessing.h
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RenderBase.cpp
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OGL: Fix headless frame dumping
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2017-11-23 16:53:55 +10:00 |
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RenderBase.h
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OGL: Fix headless frame dumping
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2017-11-23 16:53:55 +10:00 |
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RenderState.cpp
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Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher IRs by detecting & fixing the mipmaps that aren't just used for downscaling, but are handmade to create a gradient.
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2017-10-27 00:45:20 -07:00 |
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RenderState.h
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Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher IRs by detecting & fixing the mipmaps that aren't just used for downscaling, but are handmade to create a gradient.
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2017-10-27 00:45:20 -07:00 |
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SamplerCommon.h
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sfont.inc
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ShaderGenCommon.cpp
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VideoConfig: Make StereoMode an enum class
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2017-11-18 23:19:53 -05:00 |
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ShaderGenCommon.h
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Statistics.cpp
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Statistics.h
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TextureCacheBase.cpp
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Merge pull request #6186 from lioncash/enum-class
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2017-11-19 15:08:16 +01:00 |
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TextureCacheBase.h
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TextureCacheBase: Set uninitialized XFB memory to fuchsia color
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2017-11-17 22:11:34 -06:00 |
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TextureConfig.cpp
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TextureConfig.h
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TextureConfig: Specialize std::hash for TextureConfig
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2017-10-08 23:55:14 -04:00 |
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TextureConversionShader.cpp
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HybridXFB: Fix lint errors
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2017-11-17 22:11:31 -06:00 |
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TextureConversionShader.h
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Video Common: Add XFB decoding via the GPU
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2017-11-17 22:11:30 -06:00 |
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TextureDecoder_Common.cpp
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HybridXFB: Fix lint errors
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2017-11-17 22:11:31 -06:00 |
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TextureDecoder_Generic.cpp
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TextureDecoder_Util.h
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TextureDecoder_x64.cpp
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Hybrid XFB: Fix lint errors
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2017-11-17 22:11:34 -06:00 |
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TextureDecoder.h
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Add support for hybrid XFB
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2017-11-17 19:47:56 -06:00 |
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UberShaderCommon.cpp
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LightingShaderGen: Always calculate lighting for both color channels
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2017-11-22 01:52:18 +10:00 |
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UberShaderCommon.h
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UberShaderPixel.cpp
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UberShaderPixel: Fix the interpolation qualifier for interface blocks.
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2017-11-25 21:51:14 +01:00 |
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UberShaderPixel.h
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UberShaderVertex.cpp
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LightingShaderGen: Always calculate lighting for both color channels
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2017-11-22 01:52:18 +10:00 |
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UberShaderVertex.h
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VertexLoader_Color.cpp
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VertexLoader_Color.h
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VertexLoader_Normal.cpp
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VertexLoader_Normal.h
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VertexLoader_Position.cpp
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VertexLoader_Position.h
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VertexLoader_TextCoord.cpp
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VertexLoader_TextCoord.h
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VertexLoader.cpp
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VertexLoader.h
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VertexLoaderARM64.cpp
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VertexLoaderARM64.h
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VertexLoaderBase.cpp
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VertexLoaderBase.h
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VertexLoaderManager.cpp
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VertexLoaderManager.h
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VertexLoaderUtils.h
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VertexLoaderX64.cpp
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VertexLoaderX64.h
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VertexManagerBase.cpp
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VideoCommon: Resolve -Wmissing-brace warnings
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2017-11-19 01:49:39 -05:00 |
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VertexManagerBase.h
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VertexShaderGen.cpp
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LightingShaderGen: Always calculate lighting for both color channels
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2017-11-22 01:52:18 +10:00 |
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VertexShaderGen.h
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VertexShaderManager.cpp
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VertexShaderManager.h
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VideoBackendBase.cpp
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VideoBackendBase.h
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Video Common: Improve texture dumping to work with fifoci and
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2017-11-17 22:11:32 -06:00 |
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VideoCommon.h
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HybridXFB: Fix lint errors
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2017-11-17 22:11:31 -06:00 |
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VideoCommon.vcxproj
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Support frame and video dumping from VideoCommon
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2017-11-17 22:11:23 -06:00 |
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VideoCommon.vcxproj.filters
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Add ability to dump xfb copies to texture for debugging purposes
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2017-11-17 22:11:28 -06:00 |
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VideoConfig.cpp
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VideoConfig: Remove bSupportsInternalResolutionFrameDumps
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2017-11-21 17:19:43 +10:00 |
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VideoConfig.h
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VideoConfig: Remove bSupportsInternalResolutionFrameDumps
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2017-11-21 17:19:43 +10:00 |
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VideoState.cpp
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VideoState.h
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XFMemory.cpp
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XFMemory.h
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VideoCommon: Use constant for number of color channels in XFMemory
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2017-11-20 23:18:44 +10:00 |
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XFStructs.cpp
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XFStructs.h
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