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(0,0) and (1,0) aren't accurate xfb sample positions. This fixes the image shift to the left and some blocking on higher IR. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinWX | ||
| InputCommon | ||
| VideoBackends | ||
| VideoCommon | ||
| CMakeLists.txt | ||