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m_strGPUDeterminismMode can be set by either the global or game settings. Either way, it's then supposed to be parsed into an enum, m_GPUDeterminismMode. However, the code to do this was placed right after checking for game settings, which doesn't happen at all if there isn't a valid title ID. Move it outside the if block. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinQt | ||
| DolphinWX | ||
| InputCommon | ||
| UICommon | ||
| VideoBackends | ||
| VideoCommon | ||
| CMakeLists.txt | ||