dolphin/Source/Core/VideoBackends/Software
comex 0ae9e398c8 Rejigger some FIFO buffer variables to be more rational.
videoBuffer -> s_video_buffer
size -> s_video_buffer_write_ptr
g_pVideoData -> g_video_buffer_read_ptr (impl moved to Fifo.cpp)

This eradicates the wonderful use of 'size' as a global name, and makes
it clear that s_video_buffer_write_ptr and g_video_buffer_read_ptr are
the two ends of the FIFO buffer s_video_buffer.

Oh, and remove a useless namespace {}.
2014-09-28 21:25:12 -04:00
..
BPMemLoader.cpp GPU: Only load the relevant color components upon writes to the tev color registers. 2014-09-21 10:38:22 +02:00
BPMemLoader.h
Clipper.cpp
Clipper.h
CMakeLists.txt
CPMemLoader.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
CPMemLoader.h
DebugUtil.cpp
DebugUtil.h
EfbCopy.cpp
EfbCopy.h
EfbInterface.cpp Fix build failing when disabling precompiled headers. 2014-09-19 18:17:51 -04:00
EfbInterface.h
HwRasterizer.cpp
HwRasterizer.h
NativeVertexFormat.h
OpcodeDecoder.cpp Rejigger some FIFO buffer variables to be more rational. 2014-09-28 21:25:12 -04:00
OpcodeDecoder.h
RasterFont.cpp
RasterFont.h
Rasterizer.cpp
Rasterizer.h
SetupUnit.cpp
SetupUnit.h
Software.vcxproj
SWCommandProcessor.cpp Rejigger some FIFO buffer variables to be more rational. 2014-09-28 21:25:12 -04:00
SWCommandProcessor.h
SWmain.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
SWRenderer.cpp
SWRenderer.h
SWStatistics.cpp Fix build failing when disabling precompiled headers. 2014-09-19 18:17:51 -04:00
SWStatistics.h
SWVertexLoader.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
SWVertexLoader.h
SWVideoConfig.cpp
SWVideoConfig.h Fix build failing when disabling precompiled headers. 2014-09-19 18:17:51 -04:00
Tev.cpp
Tev.h
TextureEncoder.cpp
TextureEncoder.h
TextureSampler.cpp Fix build failing when disabling precompiled headers. 2014-09-19 18:17:51 -04:00
TextureSampler.h
TransformUnit.cpp
TransformUnit.h
Vec3.h
VideoBackend.h
VideoConfigDialog.cpp
VideoConfigDialog.h
XFMemLoader.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
XFMemLoader.h