dolphin/Source/Core/VideoCommon
Ryan Houdek 9da7e6ae79 Adds a DriverDetails bug to track Qualcomm attributeless rendering.
This particular issue was fixed in the v66 (07-08-2014) development drivers from Qualcomm.
To make sure we cover all drivers that may or may not have the issue fixed, make sure to mandate v95 minimum to work around the issue.
The next commit is the actual work around for post processing for this.
2014-10-29 19:58:18 -05:00
..
AVIDump.cpp Fix timing of AVI files dumped on Linux 2014-10-23 23:34:38 +02:00
AVIDump.h Proper Audio/Video Dumping 2014-10-09 00:06:04 -04:00
BoundingBox.cpp Make some variables static (should probably adjust for coding style too, but I'm not the one who merged code with bad style...) 2014-10-16 17:03:37 -04:00
BoundingBox.h Reimplement Bounding Box calculation using the software renderer. 2014-10-10 12:27:06 +01:00
BPFunctions.cpp Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
BPFunctions.h Remove some unnecessary semicolons 2014-09-11 13:05:31 -04:00
BPMemory.cpp Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
BPMemory.h Merge pull request #1308 from kayru/shader_generator_write_opt 2014-10-20 17:15:53 +11:00
BPStructs.cpp Remove old (and now incorrect) error checking code. 2014-10-29 08:53:53 +13:00
BPStructs.h Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
CMakeLists.txt Fix linux build and various warnings. 2014-10-10 12:28:13 +01:00
CommandProcessor.cpp Remove useless STACKALIGN macro. 2014-09-30 01:42:47 -04:00
CommandProcessor.h Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
ConstantManager.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
CPMemory.cpp Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state. 2014-09-28 21:25:06 -04:00
CPMemory.h Convert some VideoCommon stuff to BitSet. 2014-10-25 16:57:25 -04:00
DataReader.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
Debugger.cpp
Debugger.h Remove some unnecessary semicolons 2014-09-11 13:05:31 -04:00
DriverDetails.cpp Adds a DriverDetails bug to track Qualcomm attributeless rendering. 2014-10-29 19:58:18 -05:00
DriverDetails.h Adds a DriverDetails bug to track Qualcomm attributeless rendering. 2014-10-29 19:58:18 -05:00
Fifo.cpp VideoCommon: Silence -Wmaybe-uninitialized warnings. 2014-09-30 16:14:18 -04:00
Fifo.h Fifo: Fix tab/space mismatches 2014-10-06 20:04:57 -04:00
FPSCounter.cpp
FPSCounter.h
FramebufferManagerBase.cpp Change a bunch of reference function arguments to pointers. 2014-10-02 03:00:33 -04:00
FramebufferManagerBase.h OGL: force enable postprocessing 2014-10-23 00:21:52 +02:00
HiresTextures.cpp Allow custom textures to load from unicode paths. 2014-09-22 12:51:30 -04:00
HiresTextures.h Remove some unnecessary semicolons 2014-09-11 13:05:31 -04:00
ImageWrite.cpp
ImageWrite.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
IndexGenerator.cpp Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
IndexGenerator.h
LightingShaderGen.h
LookUpTables.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
MainBase.cpp Add a central variable g_want_determinism which controls whether to try to make things deterministic. 2014-09-28 21:34:31 -04:00
MainBase.h
NativeVertexFormat.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
OnScreenDisplay.cpp Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
OnScreenDisplay.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
OpcodeDecoding.cpp Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
OpcodeDecoding.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp Get buildbot to compile. 2014-10-10 12:28:15 +01:00
PixelEngine.h Reimplement Bounding Box calculation using the software renderer. 2014-10-10 12:27:06 +01:00
PixelShaderGen.cpp Fixes missing objects on Adreno hardware. 2014-10-29 06:21:03 -05:00
PixelShaderGen.h
PixelShaderManager.cpp GPU: Only load the relevant color components upon writes to the tev color registers. 2014-09-21 10:38:22 +02:00
PixelShaderManager.h GPU: Only load the relevant color components upon writes to the tev color registers. 2014-09-21 10:38:22 +02:00
PostProcessing.cpp
PostProcessing.h OGL: force enable postprocessing 2014-10-23 00:21:52 +02:00
RenderBase.cpp Move bDumpFrames to SConfig (and it's references) 2014-10-12 23:56:16 -04:00
RenderBase.h Change a bunch of reference function arguments to pointers. 2014-10-02 03:00:33 -04:00
sfont.inc
ShaderGenCommon.h Use pointers instead of references in GetUidData to avoid the undefined behavior of *(T *)nullptr (ewwww) 2014-10-21 21:20:05 -04:00
Statistics.cpp
Statistics.h
TextureCacheBase.cpp Change a bunch of reference function arguments to pointers. 2014-10-02 03:00:33 -04:00
TextureCacheBase.h Change a bunch of reference function arguments to pointers. 2014-10-02 03:00:33 -04:00
TextureConversionShader.cpp Rename Log2 and add IsPow2 to MathUtils for future use 2014-09-08 20:15:45 -07:00
TextureConversionShader.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
TextureDecoder_Common.cpp Fix build failing when disabling precompiled headers. 2014-09-19 18:17:51 -04:00
TextureDecoder_Generic.cpp Fix build failing when disabling precompiled headers. 2014-09-19 18:17:51 -04:00
TextureDecoder_x64.cpp Fix build failing when disabling precompiled headers. 2014-09-19 18:17:51 -04:00
TextureDecoder.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
VertexLoader_Color.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
VertexLoader_Color.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
VertexLoader_Normal.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
VertexLoader_Normal.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
VertexLoader_Position.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
VertexLoader_Position.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
VertexLoader_TextCoord.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
VertexLoader_TextCoord.h
VertexLoader.cpp Convert registersInUse to BitSet. 2014-10-25 16:57:25 -04:00
VertexLoader.h Switch to an unordered_map as a micro-optimization. 2014-09-28 21:23:29 -04:00
VertexLoaderManager.cpp Convert some VideoCommon stuff to BitSet. 2014-10-25 16:57:25 -04:00
VertexLoaderManager.h Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state. 2014-09-28 21:25:06 -04:00
VertexManagerBase.cpp Convert some VideoCommon stuff to BitSet. 2014-10-25 16:57:25 -04:00
VertexManagerBase.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
VertexShaderGen.cpp Use pointers instead of references in GetUidData to avoid the undefined behavior of *(T *)nullptr (ewwww) 2014-10-21 21:20:05 -04:00
VertexShaderGen.h
VertexShaderManager.cpp Convert some VideoCommon stuff to BitSet. 2014-10-25 16:57:25 -04:00
VertexShaderManager.h
VideoBackendBase.cpp Migrate global init stuff into UICommon. 2014-10-05 20:47:37 -04:00
VideoBackendBase.h Add a central variable g_want_determinism which controls whether to try to make things deterministic. 2014-09-28 21:34:31 -04:00
VideoCommon.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
VideoCommon.vcxproj Reimplement Bounding Box calculation using the software renderer. 2014-10-10 12:27:06 +01:00
VideoCommon.vcxproj.filters Reimplement Bounding Box calculation using the software renderer. 2014-10-10 12:27:06 +01:00
VideoConfig.cpp Moved Input Display to Movie Menu 2014-10-17 21:08:34 -04:00
VideoConfig.h Moved Input Display to Movie Menu 2014-10-17 21:08:34 -04:00
VideoState.cpp Get buildbot to compile. 2014-10-10 12:28:15 +01:00
VideoState.h
XFMemory.cpp
XFMemory.h Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
XFStructs.cpp Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
XFStructs.h