dolphin/Source/Core/AudioCommon/WaveFile.cpp
Martino Fontana a14c88ba67 Remove unused imports
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
2026-01-25 16:12:15 +01:00

172 lines
3.9 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "AudioCommon/WaveFile.h"
#include <string>
#include <fmt/format.h>
#include "AudioCommon/Mixer.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/IOFile.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "Common/Swap.h"
#include "Core/Config/MainSettings.h"
constexpr size_t WaveFileWriter::BUFFER_SIZE;
WaveFileWriter::WaveFileWriter()
{
}
WaveFileWriter::~WaveFileWriter()
{
Stop();
}
bool WaveFileWriter::Start(const std::string& filename, u32 sample_rate_divisor)
{
// Ask to delete file
if (File::Exists(filename))
{
if (Config::Get(Config::MAIN_DUMP_AUDIO_SILENT) ||
AskYesNoFmtT("Delete the existing file '{0}'?", filename))
{
File::Delete(filename);
}
else
{
// Stop and cancel dumping the audio
return false;
}
}
// Check if the file is already open
if (m_file)
{
PanicAlertFmtT("The file {0} was already open, the file header will not be written.", filename);
return false;
}
m_file.Open(filename, "wb");
if (!m_file)
{
PanicAlertFmtT(
"The file {0} could not be opened for writing. Please check if it's already opened "
"by another program.",
filename);
return false;
}
m_audio_size = 0;
if (m_basename.empty())
SplitPath(filename, nullptr, &m_basename, nullptr);
m_current_sample_rate_divisor = sample_rate_divisor;
// -----------------
// Write file header
// -----------------
Write4("RIFF");
Write(100 * 1000 * 1000); // write big value in case the file gets truncated
Write4("WAVE");
Write4("fmt ");
Write(16); // size of fmt block
Write(0x00020001); // two channels, uncompressed
const u32 sample_rate = Mixer::FIXED_SAMPLE_RATE_DIVIDEND / sample_rate_divisor;
Write(sample_rate);
Write(sample_rate * 2 * 2); // two channels, 16bit
Write(0x00100004);
Write4("data");
Write(100 * 1000 * 1000 - 32);
// We are now at offset 44
if (m_file.Tell() != 44)
PanicAlertFmt("Wrong offset: {}", m_file.Tell());
return true;
}
void WaveFileWriter::Stop()
{
m_file.Seek(4, File::SeekOrigin::Begin);
Write(m_audio_size + 36);
m_file.Seek(40, File::SeekOrigin::Begin);
Write(m_audio_size);
m_file.Close();
}
void WaveFileWriter::Write(u32 value)
{
m_file.WriteArray(&value, 1);
}
void WaveFileWriter::Write4(const char* ptr)
{
m_file.WriteBytes(ptr, 4);
}
void WaveFileWriter::AddStereoSamplesBE(const short* sample_data, u32 count,
u32 sample_rate_divisor, int l_volume, int r_volume)
{
if (!m_file)
{
ERROR_LOG_FMT(AUDIO, "WaveFileWriter - file not open.");
return;
}
if (count * 2 > BUFFER_SIZE)
{
ERROR_LOG_FMT(AUDIO, "WaveFileWriter - buffer too small (count = {}).", count);
return;
}
if (m_skip_silence)
{
bool all_zero = true;
for (u32 i = 0; i < count * 2; i++)
{
if (sample_data[i])
all_zero = false;
}
if (all_zero)
return;
}
for (u32 i = 0; i < count; i++)
{
// Flip the audio channels from RL to LR
m_conv_buffer[2 * i] = Common::swap16((u16)sample_data[2 * i + 1]);
m_conv_buffer[2 * i + 1] = Common::swap16((u16)sample_data[2 * i]);
// Apply volume (volume ranges from 0 to 256)
m_conv_buffer[2 * i] = m_conv_buffer[2 * i] * l_volume / 256;
m_conv_buffer[2 * i + 1] = m_conv_buffer[2 * i + 1] * r_volume / 256;
}
if (sample_rate_divisor != m_current_sample_rate_divisor)
{
Stop();
m_file_index++;
const std::string filename =
fmt::format("{}{}{}.wav", File::GetUserPath(D_DUMPAUDIO_IDX), m_basename, m_file_index);
Start(filename, sample_rate_divisor);
m_current_sample_rate_divisor = sample_rate_divisor;
}
m_file.WriteBytes(m_conv_buffer.data(), count * 4);
m_audio_size += count * 4;
}