dolphin/Source/Core/DiscIO/FileSystemGCWii.h
Martino Fontana a14c88ba67 Remove unused imports
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
2026-01-25 16:12:15 +01:00

107 lines
3.2 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <map>
#include <memory>
#include <string>
#include <string_view>
#include <vector>
#include "Common/CommonTypes.h"
#include "DiscIO/Filesystem.h"
namespace DiscIO
{
class VolumeDisc;
struct Partition;
class FileInfoGCWii final : public FileInfo
{
public:
// None of the constructors take ownership of FST pointers
// Set everything manually
FileInfoGCWii(const u8* fst, u8 offset_shift, u32 index, u32 total_file_infos);
// For the root object only
FileInfoGCWii(const u8* fst, u8 offset_shift);
// Copy another object
FileInfoGCWii(const FileInfoGCWii& file_info) = default;
// Copy data that is common to the whole file system
FileInfoGCWii(const FileInfoGCWii& file_info, u32 index);
~FileInfoGCWii() override;
std::unique_ptr<FileInfo> clone() const override;
const_iterator begin() const override;
const_iterator end() const override;
u64 GetOffset() const override;
u32 GetSize() const override;
bool IsRoot() const override;
bool IsDirectory() const override;
u32 GetTotalChildren() const override;
std::string GetName() const override;
bool NameCaseInsensitiveEquals(std::string_view other) const override;
std::string GetPath() const override;
bool IsValid(u64 fst_size, const FileInfoGCWii& parent_directory) const;
protected:
uintptr_t GetAddress() const override;
FileInfo& operator++() override;
private:
enum class EntryProperty
{
// NAME_OFFSET's lower 3 bytes are the name's offset within the name table.
// NAME_OFFSET's upper 1 byte is 1 for directories and 0 for files.
NAME_OFFSET = 0,
// For files, FILE_OFFSET is the file offset in the partition,
// and for directories, it's the FST index of the parent directory.
// The root directory has its parent directory index set to 0.
FILE_OFFSET = 1,
// For files, FILE_SIZE is the file size, and for directories,
// it's the FST index of the next entry that isn't in the directory.
FILE_SIZE = 2
};
// For files, returns the index of the next item. For directories,
// returns the index of the next item that isn't inside it.
u32 GetNextIndex() const;
// Returns one of the three properties of this FST entry.
// Read the comments in EntryProperty for details.
u32 Get(EntryProperty entry_property) const;
// Returns the name offset, excluding the directory identification byte
u64 GetNameOffset() const;
const u8* m_fst;
u8 m_offset_shift;
u32 m_index;
u32 m_total_file_infos;
};
class FileSystemGCWii final : public FileSystem
{
public:
FileSystemGCWii(const VolumeDisc* volume, const Partition& partition);
~FileSystemGCWii() override;
bool IsValid() const override { return m_valid; }
const FileInfo& GetRoot() const override;
std::unique_ptr<FileInfo> FindFileInfo(std::string_view path) const override;
std::unique_ptr<FileInfo> FindFileInfo(u64 disc_offset) const override;
private:
bool m_valid;
std::vector<u8> m_file_system_table;
FileInfoGCWii m_root;
// Maps the end offset of files to FST indexes
mutable std::map<u64, u32> m_offset_file_info_cache;
std::unique_ptr<FileInfo> FindFileInfo(std::string_view path, const FileInfo& file_info) const;
};
} // namespace DiscIO