dolphin/Source/Core/VideoBackends
Martino Fontana a14c88ba67 Remove unused imports
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
2026-01-25 16:12:15 +01:00
..
D3D AudioCommon / VideoBackends / WinUpdater - cleanup WRL code 2025-11-22 01:23:39 +01:00
D3D12 Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
D3DCommon Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
Metal Fix various typos and spelling mistakes 2026-01-17 20:11:38 +01:00
Null Merge pull request #13975 from iwubcode/shader_includes 2025-11-02 13:17:28 -05:00
OGL Remove unused imports 2026-01-25 16:12:15 +01:00
Software Remove unused imports 2026-01-25 16:12:15 +01:00
Vulkan Remove unused imports 2026-01-25 16:12:15 +01:00
CMakeLists.txt CMake: Check WIN32 instead of CMAKE_SYSTEM_NAME STREQUAL Windows 2023-04-06 18:37:45 -07:00