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Given these HLE classes inherit from a common base with a virtual destructor, override is more appropriate here, as virtual propagates to these destructors anyway. This is also safer. If the base class' destructor is ever made non-virtual, then these classes will cause a compilation error if they aren't taken into account, as they'd be overriding a non-virtual function (the destructor). |
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| Android | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| PCH | ||
| UnitTests | ||
| VSProps | ||
| .clang-format | ||
| CMakeLists.txt | ||
| dolphin-emu.sln | ||