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Boot
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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Debugger
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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DSP
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Further fixes to the formatting change. WX sucks.
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2016-06-24 12:16:10 +02:00 |
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FifoPlayer
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Merge pull request #3874 from dolphin-emu/revert-3873-argh
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2016-07-05 12:07:53 +02:00 |
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HLE
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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HW
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Merge pull request #3988 from leoetlino/scanning-block
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2016-07-10 21:40:48 +02:00 |
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IPC_HLE
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Further fixes to the formatting change. WX sucks.
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2016-06-24 12:16:10 +02:00 |
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PowerPC
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Don't forget to initalize your variables.
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2016-06-30 20:27:19 +12:00 |
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ActionReplay.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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ActionReplay.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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Analytics.cpp
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Suppress deprecation warning.
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2016-06-26 00:49:51 -04:00 |
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Analytics.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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ARDecrypt.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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ARDecrypt.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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BootManager.cpp
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Formatting and setting is now only temporarily changed (#1)
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2016-07-05 02:23:19 +02:00 |
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BootManager.h
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CMakeLists.txt
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nullvideo: initial release of null video backend
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2016-06-25 22:40:23 +02:00 |
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ConfigManager.cpp
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Merge pull request #3944 from RisingFog/configurable_dump_path
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2016-06-30 20:46:52 -04:00 |
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ConfigManager.h
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Add Dump Path to Configuration Menu
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2016-06-30 20:20:48 -04:00 |
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Core.cpp
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Merge pull request #3988 from leoetlino/scanning-block
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2016-07-10 21:40:48 +02:00 |
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Core.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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Core.vcxproj
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Add an Analytics reporting system.
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2016-06-19 02:55:46 +02:00 |
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Core.vcxproj.filters
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Add an Analytics reporting system.
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2016-06-19 02:55:46 +02:00 |
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CoreTiming.cpp
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CoreTiming: Drop ProcessFifoWaitEvents.
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2016-06-26 11:29:25 +02:00 |
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CoreTiming.h
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CoreTiming: Drop ProcessFifoWaitEvents.
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2016-06-26 11:29:25 +02:00 |
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DSPEmulator.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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DSPEmulator.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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ec_wii.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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ec_wii.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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GeckoCode.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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GeckoCode.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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GeckoCodeConfig.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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GeckoCodeConfig.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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Host.h
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VideoCommon: Drop GetConfigName.
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2016-06-26 12:34:59 +02:00 |
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HotkeyManager.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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HotkeyManager.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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MachineContext.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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MemoryWatcher.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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MemoryWatcher.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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MemTools.cpp
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Refactor fastmem/trampoline code.
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2016-06-27 14:58:20 -06:00 |
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MemTools.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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Movie.cpp
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Merge pull request #4000 from JosJuice/movie-netplay-global
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2016-07-11 17:09:04 +02:00 |
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Movie.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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NetPlayClient.cpp
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Merge pull request #4000 from JosJuice/movie-netplay-global
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2016-07-11 17:09:04 +02:00 |
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NetPlayClient.h
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Check if all players have the game before starting netplay
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2016-07-10 10:13:34 +02:00 |
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NetPlayProto.h
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Check if all players have the game before starting netplay
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2016-07-10 10:13:34 +02:00 |
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NetPlayServer.cpp
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Check if all players have the game before starting netplay
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2016-07-10 10:13:34 +02:00 |
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NetPlayServer.h
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Check if all players have the game before starting netplay
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2016-07-10 10:13:34 +02:00 |
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PatchEngine.cpp
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PatchEngine: Clear active codes on shutdown
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2016-07-01 13:07:57 +02:00 |
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PatchEngine.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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State.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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State.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |