dolphin/Source/Core/InputCommon
Jordan Woyak ac907ef977 ControllerInterface: Combine evdev devices with the same unique ID.
This works around Linux drivers for DS4 (Playstation 4) controllers splitting the device into three separate event nodes which makes configuration difficult.
To prevent collisions of input names in combined devices more descriptive names are now used when possible.
2020-01-13 16:50:56 -06:00
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ControllerEmu Merge pull request #8485 from lioncash/imu 2019-11-22 22:31:57 +01:00
ControllerInterface ControllerInterface: Combine evdev devices with the same unique ID. 2020-01-13 16:50:56 -06:00
ControlReference InputCommon/FunctionExpression: Use Yoda conditions, we do not 2019-11-22 15:36:18 -05:00
CMakeLists.txt InputCommon: Decouple ButtonManager and Touchscreen from Android 2019-11-28 15:20:51 -05:00
GCAdapter_Android.cpp Merge pull request #8117 from weihuoya/threaded_env 2019-06-08 20:42:15 +10:00
GCAdapter.cpp Use separate libusb contexts to avoid thread safety issues 2019-06-26 17:55:51 +02:00
GCAdapter.h GCAdapter: Report libusb open errors to the user 2019-05-29 18:28:24 +02:00
GCPadStatus.h
InputCommon.vcxproj Add an ARM64 target to Visual Studio projects 2019-12-28 19:20:41 +10:00
InputCommon.vcxproj.filters Rename all instances of "CemuhookUDPServer"/"UDPServer" to "DualShockUDPClient"/"DSUClient". 2019-10-27 16:05:22 +01:00
InputConfig.cpp InputConfig::LoadConfig(): Convert num[] to an array of std::string_view. 2019-12-29 23:45:02 -05:00
InputConfig.h
InputProfile.cpp InputCommon: Make use of fmt where applicable 2019-11-22 14:38:26 -05:00
InputProfile.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
KeyboardStatus.h