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Crypto
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Systematically eliminating compiler warnings.
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2010-02-24 03:38:36 +00:00 |
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ABI.cpp
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Fixed the crash in DSP LLE JIT on x64 by aligning the stack.
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2010-04-13 10:18:05 +00:00 |
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ABI.h
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Atomic_GCC.h
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NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
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2010-02-19 17:05:26 +00:00 |
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Atomic_Win32.h
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fixed xfb bumping introduced by my last commit.
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2010-04-14 13:57:16 +00:00 |
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Atomic.h
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NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
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2010-02-19 17:05:26 +00:00 |
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BreakPoints.cpp
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BreakPoints.h
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CDUtils.cpp
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Systematically eliminating compiler warnings.
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2010-02-24 03:38:36 +00:00 |
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CDUtils.h
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Switches to GCC's internal swaps for swap32 and swap64 in OSX. Changes CDIO from using char*** to std::vector<std::string>, which fixes a memory leak I was noticing and also makes it look cleaner. This is not tested much in Windows/Linux, please see if it compiles and doesn't fail out in some mysterious way
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2010-02-16 08:46:21 +00:00 |
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ChunkFile.cpp
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ChunkFile.h
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possible savestate memory leak fix in DoBuffer
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2010-04-17 21:02:03 +00:00 |
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ColorUtil.cpp
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ColorUtil.h
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Common.h
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Netplay build fix for linux, and a little clean up.
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2010-05-01 21:27:48 +00:00 |
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CommonFuncs.h
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Switches to GCC's internal swaps for swap32 and swap64 in OSX. Changes CDIO from using char*** to std::vector<std::string>, which fixes a memory leak I was noticing and also makes it look cleaner. This is not tested much in Windows/Linux, please see if it compiles and doesn't fail out in some mysterious way
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2010-02-16 08:46:21 +00:00 |
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CommonPaths.h
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OSX fix Dolphin not actually using the Application Support path.
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2010-05-12 04:26:32 +00:00 |
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CommonTypes.h
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OS X buildfix
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2010-05-02 21:12:51 +00:00 |
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ConsoleListener.cpp
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JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin.exe now contains both cores.
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2010-01-19 19:28:27 +00:00 |
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ConsoleListener.h
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NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
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2010-02-19 17:05:26 +00:00 |
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CPUDetect.cpp
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Fixed the issue that cpu_info is not initialized in plugin. This commit enables SSSE3/SSE4.1 codes in rev5119.
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2010-02-24 10:10:48 +00:00 |
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CPUDetect.h
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Fixed the issue that cpu_info is not initialized in plugin. This commit enables SSSE3/SSE4.1 codes in rev5119.
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2010-02-24 10:10:48 +00:00 |
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DebugInterface.h
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Move MemCheck functionality into the virtual DebugInterface class from the more general MemView class.
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2010-02-18 12:06:13 +00:00 |
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DynamicLibrary.cpp
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DynamicLibrary.h
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ExtendedTrace.cpp
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ExtendedTrace.h
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FileSearch.cpp
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Random fixes and cleanups
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2010-04-08 16:59:35 +00:00 |
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FileSearch.h
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Random fixes and cleanups
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2010-04-08 16:59:35 +00:00 |
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FileUtil.cpp
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OSX fix Dolphin not actually using the Application Support path.
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2010-05-12 04:26:32 +00:00 |
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FileUtil.h
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OSX fix Dolphin not actually using the Application Support path.
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2010-05-12 04:26:32 +00:00 |
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FixedSizeQueue.h
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Hash.cpp
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Hash.h
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IniFile.cpp
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IniFile.h
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LinearDiskCache.cpp
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Use symbolic names instead of numbers and bump cache version
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2010-05-22 20:40:43 +00:00 |
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LinearDiskCache.h
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NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
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2010-02-19 17:05:26 +00:00 |
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Log.h
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Adding line and file name to the log.
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2010-01-03 08:48:48 +00:00 |
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LogManager.cpp
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JIT single stepping
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2010-04-10 15:41:44 +00:00 |
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LogManager.h
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JIT single stepping
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2010-04-10 15:41:44 +00:00 |
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MathUtil.cpp
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MathUtil.h
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MemArena.cpp
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Allows more than one instance of Dolphin to be running. Credit goes to Billiard for the code.
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2010-03-27 06:37:37 +00:00 |
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MemArena.h
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MemoryUtil.cpp
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Gah, screw it
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2010-03-05 10:07:49 +00:00 |
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MemoryUtil.h
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JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin.exe now contains both cores.
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2010-01-19 19:28:27 +00:00 |
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Misc.cpp
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MsgHandler.cpp
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MsgHandler.h
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OpenCL.cpp
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NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
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2010-02-19 17:05:26 +00:00 |
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OpenCL.h
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NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
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2010-02-19 17:05:26 +00:00 |
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Plugin.cpp
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Now you can switch between Emulated and Real WiiMotes, connect more Real Wiimotes and even pair them up (if you have MS BT Stack) during gameplay!
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2010-01-06 19:26:52 +00:00 |
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Plugin.h
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Now you can switch between Emulated and Real WiiMotes, connect more Real Wiimotes and even pair them up (if you have MS BT Stack) during gameplay!
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2010-01-06 19:26:52 +00:00 |
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PluginDSP.cpp
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PluginDSP.h
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Sound System Rework: Phase 2 (cont'ed)
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2009-12-25 11:59:04 +00:00 |
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PluginPAD.cpp
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PluginPAD.h
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PluginVideo.cpp
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PluginVideo.h
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PluginWiimote.cpp
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PluginWiimote.h
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Wiimote: More work, don't ask, no answer
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2009-12-25 22:10:56 +00:00 |
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SConscript
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Move Segher's hashing/crypto code from the Dolphin project to Common.
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2010-01-16 19:31:11 +00:00 |
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SDCardUtil.cpp
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SDCardUtil.h
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Setup.h
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stdafx.cpp
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stdafx.h
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StringUtil.cpp
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StringUtil.h
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svnrev_template.h
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SymbolDB.cpp
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SymbolDB.h
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SysConf.cpp
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Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload.
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2010-03-18 14:34:37 +00:00 |
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SysConf.h
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Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload.
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2010-03-18 14:34:37 +00:00 |
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Thread.cpp
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Massive Poo storm, had to take shelter. Hacks, fixes, etc etc
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2010-04-29 13:46:20 +00:00 |
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Thread.h
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Massive Poo storm, had to take shelter. Hacks, fixes, etc etc
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2010-04-29 13:46:20 +00:00 |
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Thunk.cpp
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keep a few separate thunkmanagers so they don't all share the same register backup area. seems to fix the single-core-paired-single-x64 issue in mario kart wii, please test the other games that were problematic.
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2010-02-14 22:37:46 +00:00 |
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Thunk.h
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keep a few separate thunkmanagers so they don't all share the same register backup area. seems to fix the single-core-paired-single-x64 issue in mario kart wii, please test the other games that were problematic.
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2010-02-14 22:37:46 +00:00 |
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Timer.cpp
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Kill the last timeGetTime calls.
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2010-01-21 21:27:52 +00:00 |
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Timer.h
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(Minor timer library code cleanup)
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2010-01-21 19:55:01 +00:00 |
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x64Analyzer.cpp
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x64Analyzer.h
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x64Emitter.cpp
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Fixed a small bug in J_CC when emitting jumps that exceed 0x80 in range (only used by DSP NR yet).
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2010-04-11 12:27:27 +00:00 |
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x64Emitter.h
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DSPJit: disabled NR again until we fix DSPEmitter::increase_addr_reg.
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2010-04-09 19:18:50 +00:00 |