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Debugger
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Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
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2010-06-03 18:05:08 +00:00 |
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W32Util
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |
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bmp_io.cpp
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bmp_io.h
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |
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BPFunctions.cpp
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |
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CPStructs.cpp
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CPStructs.h
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D3DBase.cpp
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space changes, merge #defines, language fix, and code reorder/cleanup :P
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2010-06-05 01:38:22 +00:00 |
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D3DBase.h
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |
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D3DShader.cpp
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D3DShader.h
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |
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D3DTexture.cpp
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Slightly optimize uploading D3DFMT_A8R8G8B8 data to textures.
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2010-05-29 09:32:44 +00:00 |
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D3DTexture.h
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fixed xfb bumping introduced by my last commit.
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2010-04-14 13:57:16 +00:00 |
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D3DUtil.cpp
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space changes, merge #defines, language fix, and code reorder/cleanup :P
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2010-06-05 01:38:22 +00:00 |
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D3DUtil.h
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hopefully solved all the pixel align problems when drawing full screen quads.
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2010-05-24 14:20:19 +00:00 |
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DLCompiler.cpp
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |
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DLCompiler.h
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |
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DlgSettings.cpp
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space changes, merge #defines, language fix, and code reorder/cleanup :P
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2010-06-05 01:38:22 +00:00 |
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DlgSettings.h
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |
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EmuWindow.cpp
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space changes, merge #defines, language fix, and code reorder/cleanup :P
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2010-06-05 01:38:22 +00:00 |
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EmuWindow.h
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Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance.
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2010-04-22 04:28:34 +00:00 |
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FramebufferManager.cpp
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Plugins build fix
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2010-06-05 21:48:38 +00:00 |
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FramebufferManager.h
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space changes, merge #defines, language fix, and code reorder/cleanup :P
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2010-06-05 01:38:22 +00:00 |
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Globals.h
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |
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main.cpp
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add some dx checking routines to the dx plugin + some minor stuff
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2010-05-23 02:29:23 +00:00 |
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main.h
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fixed fps limiting when using using virtual xfb, now fps = vps, in fact now real xfb is as fast as no using xfb, i'm thinking now that the correct thing is leave it enabled as default, and even remove the option.
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2010-03-28 23:51:32 +00:00 |
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NativeVertexFormat.cpp
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |
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PixelShaderCache.cpp
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HUGE commit :)
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2010-06-05 00:01:18 +00:00 |
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PixelShaderCache.h
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second try to implement a more correct safe texture cache, implemented full hashing of tlut textures as they are the more problematic, this should solve virtually all the problems with characters in all the games that have them.
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2010-02-08 23:23:04 +00:00 |
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Render.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5629 8ced0084-cf51-0410-be5f-012b33b47a6e
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2010-06-06 14:44:35 +00:00 |
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resource.h
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add some dx checking routines to the dx plugin + some minor stuff
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2010-05-23 02:29:23 +00:00 |
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resource.rc
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HUGE commit :)
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2010-06-05 00:01:18 +00:00 |
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RGBAFloat.h
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |
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stdafx.cpp
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |
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stdafx.h
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TextureCache.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5629 8ced0084-cf51-0410-be5f-012b33b47a6e
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2010-06-06 14:44:35 +00:00 |
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TextureCache.h
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HUGE commit :)
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2010-06-05 00:01:18 +00:00 |
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TextureConverter.cpp
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HUGE commit :)
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2010-06-05 00:01:18 +00:00 |
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TextureConverter.h
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this is a ugly unstable commit but i'm going to be out for work some days so ...
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2010-03-14 18:57:50 +00:00 |
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Utils.cpp
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Utils.h
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Vec3.h
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VertexManager.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5629 8ced0084-cf51-0410-be5f-012b33b47a6e
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2010-06-06 14:44:35 +00:00 |
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VertexManager.h
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space changes, merge #defines, language fix, and code reorder/cleanup :P
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2010-06-05 01:38:22 +00:00 |
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VertexShaderCache.cpp
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HUGE commit :)
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2010-06-05 00:01:18 +00:00 |
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VertexShaderCache.h
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HUGE commit :)
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2010-06-05 00:01:18 +00:00 |
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XFStructs.cpp
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XFStructs.h
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |