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Their new driver that supports GLES3.1 + AEP has issues with it. At the very least they don't implement all of the geometry shader features fully which causes shader linker issues when we attempt to use them. I don't have a device so I can't fully test, so until I do I'm going to blanket disable the whole thing. |
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| .. | ||
| Android | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| PCH | ||
| UnitTests | ||
| VSProps | ||
| .clang-format | ||
| CMakeLists.txt | ||
| dolphin-emu.sln | ||