dolphin/Source/Core
TryTwo b57ba42a55 Core::SetState() allow state to change without sending a callback.
Some state changes are meant to be near instantanoues, before switching to something else. By reporting ithe instant switch, the UI will flicker between states (pause/play button) and the debugger will unnecessarily update. Skipping the callback avoids these issues.
2023-11-16 11:07:37 -07:00
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AudioCommon Use structs for config callback IDs 2023-08-17 19:19:26 +02:00
Common Netplay: Fix building on clang 17. 2023-11-03 16:15:04 +01:00
Core Core::SetState() allow state to change without sending a callback. 2023-11-16 11:07:37 -07:00
DiscIO DiscIO: Remove unintentional use of comma operator 2023-11-05 09:24:49 +01:00
DolphinNoGUI
DolphinQt Core::SetState() allow state to change without sending a callback. 2023-11-16 11:07:37 -07:00
DolphinTool
InputCommon ControllerInterface/SDL: Remove Xbox 360 controller disabling hack. 2023-10-26 18:04:11 -05:00
MacUpdater
UICommon Use structs for config callback IDs 2023-08-17 19:19:26 +02:00
UpdaterCommon
VideoBackends VideoBackends:OGL: Handle when SSBOs are only supported in some shader stages 2023-10-25 17:47:04 +02:00
VideoCommon Jit64: Recompile asm routines on cache clear 2023-10-31 19:43:49 +01:00
WinUpdater
CMakeLists.txt
DolphinLib.ARM64.props
DolphinLib.props Merge pull request #12133 from mandar1jn/skylanders-improved-generation 2023-11-05 18:29:19 +01:00
DolphinLib.vcxproj Add lz4 submodule 2023-10-02 17:28:23 -04:00
DolphinLib.vcxproj.user
DolphinLib.x64.props