| .. |
|
BreakpointDlg.cpp
|
Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
|
2011-03-17 04:26:01 +00:00 |
|
BreakpointDlg.h
|
Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
|
2011-03-17 04:26:01 +00:00 |
|
BreakpointView.cpp
|
Make the break point window toolbar a real toolbar, and general debugger gui cleanup.
|
2011-02-27 23:03:08 +00:00 |
|
BreakpointView.h
|
Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
|
2011-02-28 20:40:15 +00:00 |
|
BreakpointWindow.cpp
|
Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
|
2011-02-28 20:40:15 +00:00 |
|
BreakpointWindow.h
|
Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
|
2011-02-28 20:40:15 +00:00 |
|
CodeView.cpp
|
Adjust the character counts in the debug views to more closely resemble the original pixel counts
|
2011-07-03 20:47:18 +00:00 |
|
CodeView.h
|
|
|
|
CodeWindow.cpp
|
Clean up gcc/g++ compiler warnings that have accumulated.
|
2012-12-10 00:40:28 -06:00 |
|
CodeWindow.h
|
Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
|
2011-02-28 20:40:15 +00:00 |
|
CodeWindowFunctions.cpp
|
Fixed the in-built Dolphin profiler.
|
2012-03-10 16:24:13 +11:00 |
|
DebuggerPanel.cpp
|
Enable hires textures even when texture dumping is enabled.
|
2012-06-20 18:18:17 +02:00 |
|
DebuggerPanel.h
|
Various UI and documentation improvements to the GFX debugger.
|
2011-07-01 20:59:57 +00:00 |
|
DebuggerUIUtil.cpp
|
|
|
|
DebuggerUIUtil.h
|
|
|
|
DSPDebugWindow.cpp
|
Changed to non conflicting overload.
|
2012-12-24 00:00:45 +13:00 |
|
DSPDebugWindow.h
|
Revert "support retina display"
|
2012-12-24 08:01:44 +13:00 |
|
DSPRegisterView.cpp
|
fix an ascii/wxstring in gamelistctrl, replace fromascii("") with wxemptystring, don't push_back 0 at the end of wstrings
|
2011-12-22 14:28:12 -08:00 |
|
DSPRegisterView.h
|
|
|
|
JitWindow.cpp
|
Fix a segmentation fault when the wiimote source is changed to a real wiimote in the config dialog.
|
2011-02-25 03:56:14 +00:00 |
|
JitWindow.h
|
Fix a segmentation fault when the wiimote source is changed to a real wiimote in the config dialog.
|
2011-02-25 03:56:14 +00:00 |
|
MemoryCheckDlg.cpp
|
Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
|
2011-03-17 04:26:01 +00:00 |
|
MemoryCheckDlg.h
|
Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
|
2011-03-17 04:26:01 +00:00 |
|
MemoryView.cpp
|
Improve text positioning in debug views by adding a static pixel offset
|
2011-07-01 18:32:18 +00:00 |
|
MemoryView.h
|
|
|
|
MemoryWindow.cpp
|
Added a button to dump the FakeVMEM from the memory debugger if the game uses it
|
2012-06-19 13:51:29 +02:00 |
|
MemoryWindow.h
|
Added a button to dump the FakeVMEM from the memory debugger if the game uses it
|
2012-06-19 13:51:29 +02:00 |
|
RegisterView.cpp
|
fix an ascii/wxstring in gamelistctrl, replace fromascii("") with wxemptystring, don't push_back 0 at the end of wstrings
|
2011-12-22 14:28:12 -08:00 |
|
RegisterView.h
|
|
|
|
RegisterWindow.cpp
|
|
|
|
RegisterWindow.h
|
|
|