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The breakpoint check in Jit.cpp makes it redundant. Normally this redundant check doesn't cause any issues, but if you create a breakpoint and enable logging without breaking, you get two log messages if the breakpoint is at the beginning of a block. See https://bugs.dolphin-emu.org/issues/13044. This is also a tiny performance improvement for when debugging is active, since we no longer check for breakpoints for blocks that never had any breakpoints to begin with. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinNoGUI | ||
| DolphinQt | ||
| DolphinTool | ||
| InputCommon | ||
| MacUpdater | ||
| UICommon | ||
| UpdaterCommon | ||
| VideoBackends | ||
| VideoCommon | ||
| WinUpdater | ||
| CMakeLists.txt | ||
| DolphinLib.ARM64.props | ||
| DolphinLib.props | ||
| DolphinLib.vcxproj | ||
| DolphinLib.vcxproj.user | ||
| DolphinLib.x64.props | ||