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Boot
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BS2: check the hash of the loaded ipl.bin file
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2011-08-22 20:49:21 -07:00 |
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Debugger
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Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
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2011-03-11 10:21:46 +00:00 |
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DSP
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added hash for free dsp roms (+there is a warning, if panic alert-s are enabled)
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2011-08-03 17:08:21 +00:00 |
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FifoPlayer
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Added newlines at end of file.
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2011-12-01 23:30:28 +01:00 |
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HLE
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Fix the wiimote speaker problem in the core and remove the HLE patch for it.
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2011-03-02 12:06:06 +00:00 |
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HW
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Changed type of GetTicksPer(Line|Frame) to unsigned.
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2011-12-02 00:33:45 +01:00 |
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IPC_HLE
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Don't use the same name for two different local variables.
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2011-12-02 00:06:49 +01:00 |
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PowerPC
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Enabled memory breakpoints under JIT in the debugger.
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2011-11-05 19:42:06 +11:00 |
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ActionReplay.cpp
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Removed my previous PanicAlert translation hack. Fixed with a better method suggested by BhaaL. The translation is done by a callback in the MsgHandler routine that is set at program start. Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated. These can and should be used anywhere in the code for strings that should be translated.
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2011-01-13 02:05:58 +00:00 |
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ActionReplay.h
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ARDecrypt.cpp
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Remove the global namespace a bit and remove some dead code.
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2011-02-02 18:21:20 +00:00 |
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ARDecrypt.h
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BootManager.cpp
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Added a game specific property to disable the speaker on real Wiimotes.
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2011-05-25 15:01:49 +00:00 |
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BootManager.h
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Allow building with wxgtk 2.9.2 in Externals.
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2011-02-12 22:31:57 +00:00 |
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ConfigManager.cpp
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Added TaruKonga (DK Bongos) support.
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2011-10-23 07:01:17 -07:00 |
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ConfigManager.h
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Added TaruKonga (DK Bongos) support.
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2011-10-23 07:01:17 -07:00 |
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Console.cpp
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Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
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2011-03-11 10:21:46 +00:00 |
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Console.h
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Core.cpp
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Make titlebar and about dialog fancy for cmake build.
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2011-08-21 17:43:05 -05:00 |
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Core.h
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Changed the frame display to the number of polls. Changed frame counter to VI counter. Changed g_FrameCounter to u32. Patch by bzb95.
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2011-03-17 10:41:56 +00:00 |
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CoreParameter.cpp
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Have the ability to disable screensaver due to Nvidia + Displayport can cause annoying flickering
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2011-08-26 13:29:01 -07:00 |
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CoreParameter.h
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Have the ability to disable screensaver due to Nvidia + Displayport can cause annoying flickering
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2011-08-26 13:29:01 -07:00 |
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CoreRerecording.cpp
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Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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2011-02-14 02:18:03 +00:00 |
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CoreTiming.cpp
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It seems like CoreTiming's "external event" mutex is being used recursively. This fixes dsp lle jit on thread for me. YMMV
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2011-03-14 10:20:00 +00:00 |
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CoreTiming.h
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Added the fake decrementer to the save state.
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2011-01-19 08:13:15 +00:00 |
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DolLoader.h
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Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
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2011-03-11 10:21:46 +00:00 |
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DSPEmulator.cpp
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Some more work on renaming variables and files to reflect that the plugins are no longer plugins.
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2011-02-02 16:34:12 +00:00 |
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DSPEmulator.h
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Fixed some memory leaks. Only one was mine ;P
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2011-03-22 07:27:23 +00:00 |
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GeckoCode.cpp
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GeckoCode float operations: Fixed Issue 4387. (hopefully)
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2011-04-12 01:06:45 +00:00 |
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GeckoCode.h
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Fixed the build error in r6227.
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2010-09-26 06:58:21 +00:00 |
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GeckoCodeConfig.cpp
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GeckoCodeConfig.h
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Host.h
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A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue)
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2011-03-15 23:09:12 +00:00 |
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MemTools.cpp
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Various changes which improve FreeBSD support.
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2011-08-27 20:42:11 +02:00 |
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MemTools.h
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Movie.cpp
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Added TaruKonga (DK Bongos) support.
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2011-10-23 07:01:17 -07:00 |
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Movie.h
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The read-only movie flag now taken into account for save states. Fixes Issue 4463.
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2011-07-11 20:15:05 +00:00 |
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NetPlay.cpp
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Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
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2011-03-05 06:11:26 +00:00 |
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NetPlay.h
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Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
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2011-03-05 06:11:26 +00:00 |
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NetPlayClient.cpp
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Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
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2011-03-05 06:11:26 +00:00 |
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NetPlayServer.cpp
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Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
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2011-03-05 06:11:26 +00:00 |
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PatchEngine.cpp
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Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291.
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2011-07-09 21:00:30 +00:00 |
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PatchEngine.h
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Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291.
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2011-07-09 21:00:30 +00:00 |
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State.cpp
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Changed the save state system to load/save only after the screen has been drawn. This should help stabilise the save states.
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2011-10-15 22:19:42 +11:00 |
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State.h
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Changed the save state system to load/save only after the screen has been drawn. This should help stabilise the save states.
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2011-10-15 22:19:42 +11:00 |
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stdafx.cpp
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stdafx.h
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Tracer.cpp
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Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
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2011-03-11 10:21:46 +00:00 |
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Tracer.h
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VolumeHandler.cpp
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VolumeHandler.h
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