dolphin/Source/Core/VideoCommon
comex c5c0b36046 Remove the inaccurately named ABI_PushAllCalleeSavedRegsAndAdjustStack (it didn't preserve FPRs!) and replace with ABI_PushRegistersAndAdjustStack.
To avoid FPRs being pushed unnecessarily, I checked the uses: DSPEmitter
doesn't use FPRs, and VertexLoader doesn't use anything but RAX, so I
specified the register list accordingly.  The regular JIT, however, does
use FPRs, and as far as I can tell, it was incorrect not to save them in
the outer routine.  Since the dispatcher loop is only exited when
pausing or stopping, this should have no noticeable performance impact.
2014-09-08 01:00:10 -04:00
..
AVIDump.cpp
AVIDump.h
BPFunctions.cpp Removed warnings by assigning to bool 2014-08-16 14:16:10 -05:00
BPFunctions.h
BPMemory.cpp
BPMemory.h VideoCommon: Clean up brace placements 2014-08-30 18:06:45 -04:00
BPStructs.cpp msvc: resolve all warnings in VideoCommon. 2014-08-19 22:33:46 -07:00
BPStructs.h
CMakeLists.txt VideoCommon: Start putting common texture decoding code in TextureDecoder_Common 2014-09-04 18:36:53 -07:00
CommandProcessor.cpp Refactor SetCpStatus into two functions for from-GPU and from-CPU mode rather than a boolean parameter. 2014-08-26 12:43:39 -04:00
CommandProcessor.h PixelEngine: Remove unused AllowIdleSkipping and all references to it 2014-09-04 17:25:59 -07:00
ConstantManager.h
CPMemory.cpp
CPMemory.h VertexLoader: Change VtxDesc to use u64 instead of u32 2014-09-01 11:18:02 +02:00
DataReader.h VideoCommon: remove XFReg copy optimization 2014-09-04 17:56:17 +02:00
Debugger.cpp Core: Remove UpdateFPSDisplay 2014-08-19 10:05:58 -04:00
Debugger.h
DriverDetails.cpp Work around Intel's failings with with buffer_storage 2014-09-04 19:03:49 -05:00
DriverDetails.h Work around Intel's failings with with buffer_storage 2014-09-04 19:03:49 -05:00
Fifo.cpp Merge pull request #967 from skidau/SyncGPU-SaveState 2014-09-05 11:24:46 +10:00
Fifo.h VideoCommon: rewrite frame skipping code 2014-09-04 18:07:39 +02:00
FPSCounter.cpp
FPSCounter.h
FramebufferManagerBase.cpp
FramebufferManagerBase.h
HiresTextures.cpp msvc: resolve all warnings in VideoCommon. 2014-08-19 22:33:46 -07:00
HiresTextures.h
ImageWrite.cpp VideoCommon: Clean up brace placements 2014-08-30 18:06:45 -04:00
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LightingShaderGen.h
LookUpTables.h
MainBase.cpp Unify three types of non-FIFO requests to the GPU thread around Common::Event and Common::Flag. 2014-08-26 12:43:39 -04:00
MainBase.h Unify three types of non-FIFO requests to the GPU thread around Common::Event and Common::Flag. 2014-08-26 12:43:39 -04:00
NativeVertexFormat.h
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp Merge pull request #957 from degasus/frame_skipping 2014-09-04 18:27:19 +02:00
OpcodeDecoding.h VideoCommon: rewrite frame skipping code 2014-09-04 18:07:39 +02:00
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp
PixelEngine.h Get rid of C-style empty function parameter indicators 2014-08-30 15:23:48 -04:00
PixelShaderGen.cpp
PixelShaderGen.h
PixelShaderManager.cpp msvc: resolve all warnings in VideoCommon. 2014-08-19 22:33:46 -07:00
PixelShaderManager.h
PostProcessing.cpp Revert "Catch broken configurations inside of the Post Processing shaders." 2014-08-25 14:33:41 +02:00
PostProcessing.h Revert "Catch broken configurations inside of the Post Processing shaders." 2014-08-25 14:33:41 +02:00
RenderBase.cpp VideoCommon: rewrite frame skipping code 2014-09-04 18:07:39 +02:00
RenderBase.h VideoCommon: rewrite frame skipping code 2014-09-04 18:07:39 +02:00
sfont.inc VideoCommon: Start putting common texture decoding code in TextureDecoder_Common 2014-09-04 18:36:53 -07:00
ShaderGenCommon.h
Statistics.cpp
Statistics.h
TextureCacheBase.cpp TextureDecoder: Pass the TLUT address straight into the texture decoder 2014-09-04 18:36:57 -07:00
TextureCacheBase.h Render: Implemented simple render target pool 2014-09-04 22:21:06 +02:00
TextureConversionShader.cpp Revert "JIT64: optimize CA calculations" 2014-09-05 10:26:30 -07:00
TextureConversionShader.h
TextureDecoder_Common.cpp TextureDecoder: Clean up the code style 2014-09-04 18:36:57 -07:00
TextureDecoder_Generic.cpp TextureDecoder: Clean up the code style 2014-09-04 18:36:57 -07:00
TextureDecoder_x64.cpp Remove unused functions in TextureDecoder. 2014-09-06 13:32:54 -04:00
TextureDecoder.h TextureDecoder: Pass the TLUT address straight into the texture decoder 2014-09-04 18:36:57 -07:00
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp VertexLoader: Change VtxDesc to use u64 instead of u32 2014-09-01 11:18:02 +02:00
VertexLoader_Normal.h VertexLoader: Change VtxDesc to use u64 instead of u32 2014-09-01 11:18:02 +02:00
VertexLoader_Position.cpp VertexLoader: Change VtxDesc to use u64 instead of u32 2014-09-01 11:18:02 +02:00
VertexLoader_Position.h VertexLoader: Change VtxDesc to use u64 instead of u32 2014-09-01 11:18:02 +02:00
VertexLoader_TextCoord.cpp VertexLoader: Change VtxDesc to use u64 instead of u32 2014-09-01 11:18:02 +02:00
VertexLoader_TextCoord.h VertexLoader: Change VtxDesc to use u64 instead of u32 2014-09-01 11:18:02 +02:00
VertexLoader.cpp Remove the inaccurately named ABI_PushAllCalleeSavedRegsAndAdjustStack (it didn't preserve FPRs!) and replace with ABI_PushRegistersAndAdjustStack. 2014-09-08 01:00:10 -04:00
VertexLoader.h Re-enable the vertex loader JIT on OS X. 2014-08-27 23:50:59 -04:00
VertexLoaderManager.cpp VideoCommon: rewrite frame skipping code 2014-09-04 18:07:39 +02:00
VertexLoaderManager.h VideoCommon: rewrite frame skipping code 2014-09-04 18:07:39 +02:00
VertexManagerBase.cpp
VertexManagerBase.h
VertexShaderGen.cpp VideoCommon: Clean up brace placements 2014-08-30 18:06:45 -04:00
VertexShaderGen.h
VertexShaderManager.cpp msvc: resolve all warnings in VideoCommon. 2014-08-19 22:33:46 -07:00
VertexShaderManager.h
VideoBackendBase.cpp
VideoBackendBase.h Core: Remove UpdateFPSDisplay 2014-08-19 10:05:58 -04:00
VideoCommon.h windows: remove now-extraneous NOMINMAX and WIN32_LEAN_AND_MEAN #defines from dolphin code. 2014-08-23 10:48:48 -07:00
VideoCommon.vcxproj VideoCommon: Start putting common texture decoding code in TextureDecoder_Common 2014-09-04 18:36:53 -07:00
VideoCommon.vcxproj.filters VideoCommon: Start putting common texture decoding code in TextureDecoder_Common 2014-09-04 18:36:53 -07:00
VideoConfig.cpp VideoCommon: Remove support for decoding to ARGB textures 2014-09-04 18:36:56 -07:00
VideoConfig.h VideoCommon: Remove support for decoding to ARGB textures 2014-09-04 18:36:56 -07:00
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h VideoCommon: remove XFReg copy optimization 2014-09-04 17:56:17 +02:00
XFStructs.cpp VideoCommon: remove XFReg copy optimization 2014-09-04 17:56:17 +02:00
XFStructs.h