dolphin/Source/Core/VideoCommon/Src
2009-05-09 07:55:30 +00:00
..
AVIDump.cpp Added support for dumping avi files (thanks baby.lueshi). Use Microsoft Video 1 codec for starters. Make sure to check the dump rendered frames box in the video plugin settings, or it won't work. 2009-03-28 21:07:16 +00:00
AVIDump.h last commit missed AVIDump.h 2009-03-28 21:27:48 +00:00
BPFunctions.h More commenting and cleanup and added another BP Function. 2009-04-06 18:20:28 +00:00
BPMemory.cpp Change "BreakPoint" to "Bypass", YAGD says BP REG is a "Bypass Raster State Register" 2009-04-06 16:10:45 +00:00
BPMemory.h More commenting. 2009-04-07 21:17:15 +00:00
BPStructs.cpp revised how texture scaling is handled. it now works correctly when adding output together from indirect stages which use power 2 and non power 2 textures and it is simpler. 2009-04-15 03:55:38 +00:00
BPStructs.h Recoded and moved BPStucts to VideoCommon. Some cleanup in PixelShaderManager. TODO: Have DX use BPFunctions. Note: Compiling DX plugin will not work atm. 2009-04-05 10:49:19 +00:00
CPMemory.cpp Fixed texture overlay, clarified CPMemory STATE_TO_SAVE 2009-03-08 01:19:33 +00:00
CPMemory.h
DataReader.h vertexloader_pos cleanup - remove the branch per vertex. not much of a speedup though. 2009-02-15 14:46:17 +00:00
Fifo.cpp nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes 2009-03-18 17:17:58 +00:00
Fifo.h Allow for self shutdown from video plugins. 2009-03-07 23:34:16 +00:00
HiresTextures.cpp really fix SOIL-related troubles, i think :p 2009-05-08 16:41:08 +00:00
HiresTextures.h add missing file HiresTextures.h 2009-05-07 18:46:07 +00:00
ImageWrite.cpp TGA Header Fix in Linux 2009-02-17 22:23:06 +00:00
ImageWrite.h Linux build fixes and some warning cleanup for GCC 2009-02-24 05:20:52 +00:00
IndexGenerator.cpp
IndexGenerator.h
LookUpTables.cpp
LookUpTables.h
memcpy_amd.cpp
NativeVertexFormat.h A fix to D3D NativeVertexFormat. Might not fix much, but should be a step in the right direction. Other misc bits and bobs. 2009-03-10 22:51:17 +00:00
NativeVertexWriter.cpp Linux build fixes and some warning cleanup for GCC 2009-02-24 05:20:52 +00:00
NativeVertexWriter.h UUpdate svn:eol-style=native ( r1438 ) for Source/*.h 2009-02-23 06:17:57 +00:00
OpcodeDecoding.cpp more build fixin' 2009-02-28 23:02:46 +00:00
OpcodeDecoding.h
PixelShaderGen.cpp revised how texture scaling is handled. it now works correctly when adding output together from indirect stages which use power 2 and non power 2 textures and it is simpler. 2009-04-15 03:55:38 +00:00
PixelShaderGen.h Did clean up of indirect texture look up and fixed some bugs related to indirect unit. 2009-04-11 07:05:57 +00:00
PixelShaderManager.cpp A fix by baby.lueshi that fixes the problems with rev 3187 2009-05-09 07:55:30 +00:00
PixelShaderManager.h Fix some problems :) 2009-05-07 08:56:20 +00:00
Profiler.cpp
Profiler.h
SConscript Move soil to external, this breaks windows build until deathroi will commit the windows part 2009-05-08 09:31:57 +00:00
Statistics.cpp
Statistics.h Added option "Show EFB Copy Regions" to find out which games are heavy on EFB-Copy. Changed Dst Alpha Pass option to "Disable Dst Alpha Pass". 2009-03-16 07:54:44 +00:00
TextureDecoder.cpp A fix by baby.lueshi that fixes the problems with rev 3187 2009-05-09 07:55:30 +00:00
TextureDecoder.h A fix by baby.lueshi that fixes the problems with rev 3187 2009-05-09 07:55:30 +00:00
VertexLoader_Color.cpp revert r3060, instead call RecomputeCachedArraybases() once on init. 2009-04-24 16:40:58 +00:00
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp vertexloader_pos cleanup - remove the branch per vertex. not much of a speedup though. 2009-02-15 14:46:17 +00:00
VertexLoader_Position.h vertexloader_pos cleanup - remove the branch per vertex. not much of a speedup though. 2009-02-15 14:46:17 +00:00
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoader.cpp A fix to D3D NativeVertexFormat. Might not fix much, but should be a step in the right direction. Other misc bits and bobs. 2009-03-10 22:51:17 +00:00
VertexLoader.h OGL plugin: +Autoscale option (attempts to remove borders, even without XFB). Lots of cleanup, especially around aspect ratio and similar stuff. MP2 scanner still broken, wonder when that happened? 2009-02-28 16:33:59 +00:00
VertexLoaderManager.cpp revert r3060, instead call RecomputeCachedArraybases() once on init. 2009-04-24 16:40:58 +00:00
VertexLoaderManager.h
VertexShaderGen.cpp
VertexShaderGen.h
VertexShaderManager.cpp Add hires texture support to OpenGL 2009-05-07 07:43:56 +00:00
VertexShaderManager.h Created a free look utility which only works on win32 right now. It lets the user fly around with the mouse and keyboard. Had to add some ugly matrix functions to the math utilities. 2009-04-19 10:10:45 +00:00
VideoCommon.h nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes 2009-03-18 17:17:58 +00:00
VideoState.cpp
VideoState.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
XFBConvert.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
XFBConvert.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp eol-style native update, small warning fix in EXI_Channel.h 2009-03-07 08:35:01 +00:00
XFStructs.h eol-style native update, small warning fix in EXI_Channel.h 2009-03-07 08:35:01 +00:00