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This allows Dolphin to stay up-to-date about what title is currently running, which fixes savestates, screenshots, etc. after an ES_Launch. Same limitation as with MIOS: currently, GameINIs are not reloaded, because it's a pain with the current config system. It'll happen when the new config system is done, and this commit makes it much easier to do! |
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| .. | ||
| DI | ||
| ES | ||
| FS | ||
| Network | ||
| SDIO | ||
| STM | ||
| USB | ||
| WFS | ||
| Device.cpp | ||
| Device.h | ||
| DeviceStub.cpp | ||
| DeviceStub.h | ||
| IPC.cpp | ||
| IPC.h | ||
| MIOS.cpp | ||
| MIOS.h | ||