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Debugger
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Fix nowx Debug build. Yes, people use that\!
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2011-02-16 12:09:39 +00:00 |
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MemoryCards
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Remove the global namespace a bit and remove some dead code.
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2011-02-02 18:21:20 +00:00 |
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AboutDolphin.cpp
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Remove some dead code.
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2011-01-17 01:47:27 +00:00 |
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AboutDolphin.h
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ARCodeAddEdit.cpp
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Translate PanicAlert captions too.
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2011-01-13 20:53:37 +00:00 |
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ARCodeAddEdit.h
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CheatsWindow.cpp
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Deal with some clang-inspired buglets.
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2011-02-06 01:56:45 +00:00 |
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CheatsWindow.h
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ConfigMain.cpp
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Added Czech translations thanks to Zbyněk. Updated Greek, French, Hungarian,
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2011-02-16 03:06:17 +00:00 |
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ConfigMain.h
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Tweaks to Wii rerecording for general stability and reliability.
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2011-02-12 08:25:09 +00:00 |
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Frame.cpp
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Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
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2011-02-18 12:34:24 +00:00 |
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Frame.h
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Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
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2011-02-18 12:34:24 +00:00 |
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FrameAui.cpp
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Finally get tooltips in config main to work on linux. When controls are contained in a wxStaticTextBox they must be created before the wxStaticTextBox is created, otherwise tooltips don't work. This is probably a bug in wxWidgets.
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2011-01-31 17:15:21 +00:00 |
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FrameTools.cpp
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Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
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2011-02-18 12:34:24 +00:00 |
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GameListCtrl.cpp
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Add per-game "configuration profiles" for video backend configuration:
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2011-02-13 22:36:12 +00:00 |
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GameListCtrl.h
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GeckoCodeDiag.cpp
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Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup.
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2011-01-25 11:14:11 +00:00 |
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GeckoCodeDiag.h
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Globals.h
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Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
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2011-02-18 12:34:24 +00:00 |
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HotkeyDlg.cpp
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Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
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2011-02-18 12:34:24 +00:00 |
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HotkeyDlg.h
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InputConfigDiag.cpp
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Fix the rest of the tooltips for linux.
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2011-01-31 22:19:30 +00:00 |
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InputConfigDiag.h
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Fix the rest of the tooltips for linux.
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2011-01-31 22:19:30 +00:00 |
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InputConfigDiagBitmaps.cpp
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Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
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2010-10-12 19:42:29 +00:00 |
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ISOFile.cpp
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Localization:
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2011-01-06 13:57:46 +00:00 |
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ISOFile.h
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ISOProperties.cpp
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* Italian translation update
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2011-02-04 23:44:11 +00:00 |
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ISOProperties.h
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- Moving "Custom Projection Hack" stuff toward a new modal dialog window
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2011-02-03 17:51:12 +00:00 |
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LogConfigDiag.cpp
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Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
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2011-02-18 12:34:24 +00:00 |
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LogConfigDiag.h
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Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
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2011-02-18 12:34:24 +00:00 |
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LogWindow.cpp
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Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
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2011-02-18 12:34:24 +00:00 |
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LogWindow.h
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Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
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2011-02-18 12:34:24 +00:00 |
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Main.cpp
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Added the feature to allow creating a TAS movie from a save state. To activate this function, start the game and use the "Start recording" command. A save state will be created at that point in time and the emulator will start recording. This results in two files, a .dtm containing the movie and a .dtm.sav which is the save state.
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2011-02-15 09:07:55 +00:00 |
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Main.h
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Remove the global namespace a bit and remove some dead code.
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2011-02-02 18:21:20 +00:00 |
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MainNoGUI.cpp
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Move BootManager.cpp to Core since it really doesn't do any wx-specific stuff.
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2011-02-12 21:25:49 +00:00 |
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MemcardManager.cpp
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Deal with some clang-inspired buglets.
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2011-02-06 01:56:45 +00:00 |
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MemcardManager.h
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Deal with some clang-inspired buglets.
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2011-02-06 01:56:45 +00:00 |
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NetWindow.cpp
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Remove any wx-specific code from Core.
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2011-02-08 15:36:15 +00:00 |
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NetWindow.h
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Remove any wx-specific code from Core.
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2011-02-08 15:36:15 +00:00 |
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PatchAddEdit.cpp
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Translate PanicAlert captions too.
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2011-01-13 20:53:37 +00:00 |
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PatchAddEdit.h
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PHackSettings.cpp
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* Italian translation update
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2011-02-04 23:44:11 +00:00 |
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PHackSettings.h
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Fix the CMake build.
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2011-02-03 21:11:06 +00:00 |
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SConscript
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Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
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2011-02-18 12:34:24 +00:00 |
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stdafx.cpp
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stdafx.h
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Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup.
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2011-01-25 11:14:11 +00:00 |
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UDPConfigDiag.cpp
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Translate PanicAlert captions too.
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2011-01-13 20:53:37 +00:00 |
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UDPConfigDiag.h
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VideoConfigDiag.cpp
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Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
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2011-02-18 12:34:24 +00:00 |
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VideoConfigDiag.h
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Added an option for input display. This option shows the controls read by the emulator at each frame. GameCube controls in all four ports have been implemented. Wii controls are todo. The option can be found in the graphics settings. This option is usually used for tool-assisted speed-runs (TAS).
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2011-02-17 09:12:36 +00:00 |
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WiimoteConfigDiag.cpp
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Finally got the input common strings figured out. That pretty much finishes translations.
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2011-01-14 03:05:02 +00:00 |
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WiimoteConfigDiag.h
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WXInputBase.cpp
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Be more flexible about hotkey modifier permutations.
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2011-01-30 14:20:20 +00:00 |
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WXInputBase.h
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Clean up nowx and stop cocoaApp busy-waiting in the main loop.
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2011-01-15 10:33:07 +00:00 |
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WxUtils.cpp
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r6928 redux
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2011-01-27 23:59:12 +00:00 |
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WxUtils.h
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r6928 redux
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2011-01-27 23:59:12 +00:00 |
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X11Utils.cpp
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Change to the 1.3 part of the Xrandr api for fullscreen mode switching on linux to support multiple monitor setups. There is probably some more work to be done, but at least it won't shut off one of your monitors anymore.
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2011-02-09 03:12:05 +00:00 |
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X11Utils.h
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Change to the 1.3 part of the Xrandr api for fullscreen mode switching on linux to support multiple monitor setups. There is probably some more work to be done, but at least it won't shut off one of your monitors anymore.
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2011-02-09 03:12:05 +00:00 |