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Boot
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Config
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Add an option to abort when a panic alert occurs
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2021-08-29 02:02:07 +02:00 |
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ConfigLoaders
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Add an option to abort when a panic alert occurs
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2021-08-29 02:02:07 +02:00 |
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Debugger
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Core: Use log variant of PrintCallstack, not print variant
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2021-10-10 17:13:03 +02:00 |
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DSP
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DSPInterpreter: fix off-by-one errors in cycle counting
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2021-08-31 01:51:42 +01:00 |
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FifoPlayer
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HLE
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HW
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Merge pull request #10080 from lioncash/membf
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2021-09-20 14:54:27 +02:00 |
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IOS
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Merge pull request #10068 from leoetlino/more-low-mem1-constants
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2021-09-19 09:45:01 -04:00 |
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PowerPC
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Merge pull request #10159 from JosJuice/print-callstack-log
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2021-10-13 01:40:07 +02:00 |
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ActionReplay.cpp
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Split out code for serializing/deserializing cheat lines
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2021-08-28 19:31:27 +02:00 |
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ActionReplay.h
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Split out code for serializing/deserializing cheat lines
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2021-08-28 19:31:27 +02:00 |
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ARDecrypt.cpp
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ARDecrypt.h
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BootManager.cpp
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BootManager.h
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CheatCodes.h
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CheatGeneration.cpp
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Core/CheatSearch: Implement cheat searching functionality.
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2021-09-15 19:05:48 +02:00 |
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CheatGeneration.h
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Core/CheatSearch: Implement cheat searching functionality.
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2021-09-15 19:05:48 +02:00 |
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CheatSearch.cpp
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Core/CheatSearch: Avoid length underflow on new search.
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2021-09-16 08:13:02 +02:00 |
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CheatSearch.h
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Core/CheatSearch: Implement cheat searching functionality.
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2021-09-15 19:05:48 +02:00 |
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CMakeLists.txt
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Core/CheatSearch: Implement cheat searching functionality.
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2021-09-15 19:05:48 +02:00 |
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CommonTitles.h
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ConfigManager.cpp
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ConfigManager.h
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Core.cpp
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Core: UpdateTitle with total framecount on recording playback
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2021-09-28 21:51:24 -04:00 |
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Core.h
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Core: Remove s_request_refresh_info
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2021-09-18 13:39:38 +02:00 |
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CoreTiming.cpp
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CoreTiming.h
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DolphinAnalytics.cpp
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DolphinAnalytics.h
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DSPEmulator.cpp
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DSPEmulator.h
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FreeLookConfig.cpp
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FreeLookConfig.h
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FreeLookManager.cpp
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Core / VideoCommon: refactor FreeLookCamera to have the underlying controller handle all the logic (field-of-view, movement, etc)
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2021-10-08 18:16:32 -05:00 |
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FreeLookManager.h
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Core / VideoCommon: refactor FreeLookCamera to have the underlying controller handle all the logic (field-of-view, movement, etc)
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2021-10-08 18:16:32 -05:00 |
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GeckoCode.cpp
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GeckoCode.h
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GeckoCodeConfig.cpp
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Android: Add Gecko code downloading
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2021-09-16 18:48:39 +02:00 |
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GeckoCodeConfig.h
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Android: Add Gecko code downloading
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2021-09-16 18:48:39 +02:00 |
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Host.h
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HotkeyManager.cpp
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HotkeyManager.h
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LibusbUtils.cpp
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LibusbUtils.h
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MachineContext.h
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MemoryWatcher.cpp
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MemoryWatcher.h
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MemTools.cpp
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MemTools.h
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Movie.cpp
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Movie: display correct input difference on movie mismatch
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2021-09-29 20:58:19 -04:00 |
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Movie.h
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NetPlayClient.cpp
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NetPlayClient: Change return value of OnData() to void
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2021-09-15 11:31:32 -04:00 |
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NetPlayClient.h
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NetPlayClient: Change return value of OnData() to void
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2021-09-15 11:31:32 -04:00 |
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NetPlayCommon.cpp
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NetPlayCommon.h
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NetPlayProto.h
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NetPlayServer.cpp
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NetPlayServer.h
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NetworkCaptureLogger.cpp
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NetworkCaptureLogger.h
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PatchEngine.cpp
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Split out code for serializing/deserializing cheat lines
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2021-08-28 19:31:27 +02:00 |
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PatchEngine.h
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Split out code for serializing/deserializing cheat lines
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2021-08-28 19:31:27 +02:00 |
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State.cpp
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TMEM: Handle savestate and init
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2021-10-12 15:51:24 +13:00 |
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State.h
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SyncIdentifier.h
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SysConf.cpp
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SysConf.h
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System.cpp
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System.h
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TitleDatabase.cpp
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TitleDatabase.h
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WiiRoot.cpp
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WiiRoot.h
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WiiUtils.cpp
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WiiUtils.h
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