..
CMakeLists.txt
CommandBufferManager.cpp
CommandBufferManager.h
Fix all uninitialized variable warnings (C26495)
2021-10-13 12:32:16 -07:00
Constants.h
ObjectCache.cpp
VideoCommon: Expose SamplerState to shaders
2021-11-17 20:04:34 -08:00
ObjectCache.h
ShaderCompiler.cpp
Fix static initialisation order fiasco issue for Version variables
2022-01-14 00:04:22 +01:00
ShaderCompiler.h
StagingBuffer.cpp
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
StagingBuffer.h
StateTracker.cpp
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
2021-08-30 13:47:48 -05:00
StateTracker.h
VideoBackend.h
VKBoundingBox.cpp
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
VKBoundingBox.h
VideoCommon: Abstract bounding box
2021-10-04 15:51:24 -04:00
VKMain.cpp
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
VKPerfQuery.cpp
VKPerfQuery.h
VKPipeline.cpp
DriverDetails: Add broken dual source blending bug to MoltenVK on Intel GPUs
2021-09-20 19:14:41 -04:00
VKPipeline.h
VKRenderer.cpp
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
VKRenderer.h
VideoCommon: Abstract bounding box
2021-10-04 15:51:24 -04:00
VKShader.cpp
Vulkan: Check for vkSetDebugUtilsObjectNameEXT before using it
2022-01-03 20:17:57 +01:00
VKShader.h
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
2021-08-30 13:47:48 -05:00
VKStreamBuffer.cpp
VKStreamBuffer.h
VKSwapChain.cpp
VKSwapChain.h
Fix all uninitialized variable warnings (C26495)
2021-10-13 12:32:16 -07:00
VKTexture.cpp
Vulkan: Check for vkSetDebugUtilsObjectNameEXT before using it
2022-01-03 20:17:57 +01:00
VKTexture.h
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
2021-08-30 13:47:48 -05:00
VKVertexFormat.cpp
Eliminate VarType for ComponentFormat
2021-12-18 15:21:48 -08:00
VKVertexFormat.h
VKVertexManager.cpp
VKVertexManager.h
VulkanContext.cpp
VulkanContext: Ensure present queue family is valid before incrementing queueCreateInfoCount
2021-12-28 21:18:47 -05:00
VulkanContext.h
VulkanEntryPoints.inl
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
2021-08-30 13:47:48 -05:00
VulkanLoader.cpp
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
VulkanLoader.h
Convert LOG_TYPE and LOG_LEVELS to enum class
2021-10-24 11:48:36 -07:00