dolphin/Source/Plugins/Plugin_VideoDX9/Src
2009-06-29 07:30:48 +00:00
..
W32Util
bmp_io.cpp
bmp_io.h
BPFunctions.cpp Move to new Virtual XFB system which correctly handles games which store multiple XFB's in memory. More OpenGL cleanup. 2009-06-29 07:30:48 +00:00
Config.cpp
Config.h
CPStructs.cpp
CPStructs.h
D3DBase.cpp
D3DBase.h
D3DPostprocess.cpp
D3DPostprocess.h
D3DShader.cpp
D3DShader.h
D3DTexture.cpp
D3DTexture.h
D3DUtil.cpp
D3DUtil.h
DLCompiler.cpp
DLCompiler.h
DlgSettings.cpp
DlgSettings.h
EmuWindow.cpp Fixed a little out-of-fullscreen black screen weirdness on windows, trying to port fullscreen changes to DX, needs more work. 2009-04-04 00:45:50 +00:00
EmuWindow.h
main.cpp Move to new Virtual XFB system which correctly handles games which store multiple XFB's in memory. More OpenGL cleanup. 2009-06-29 07:30:48 +00:00
main.h
NativeVertexFormat.cpp
PixelShaderCache.cpp revert last 2 commits 2009-06-22 09:31:30 +00:00
PixelShaderCache.h
Render.cpp revert last 2 commits 2009-06-22 09:31:30 +00:00
Render.h
resource.h
resource.rc
RGBAFloat.h
stdafx.cpp
stdafx.h
TextureCache.cpp revert last 2 commits 2009-06-22 09:31:30 +00:00
TextureCache.h revert last 2 commits 2009-06-22 09:31:30 +00:00
Utils.cpp
Utils.h
Vec3.h
VertexManager.cpp revert last 2 commits 2009-06-22 09:31:30 +00:00
VertexManager.h
VertexShaderCache.cpp revert last 2 commits 2009-06-22 09:31:30 +00:00
VertexShaderCache.h
XFStructs.cpp
XFStructs.h