mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-12-23 06:57:08 +00:00
Forcing people to use hacks is a bad idea in general, and there are two practical problems with doing it for immediate XFB in particular: 1. It breaks the GC IPL, which some users run when launching games. 2. Competitive players don't necessarily want the lowest possible latency - they might want the latency that's the closest to console, so if they're playing locally with a low-latency monitor, they might not want to use immediate XFB. (This isn't a theoretical concern - I've seen Melee players want to increase their latency.) Besides, it feels arbitrary that just these five specific games should have immediate XFB forced on. |
||
|---|---|---|
| .. | ||
| GameSettings | ||
| GC | ||
| Maps | ||
| Resources | ||
| Shaders | ||
| Themes | ||
| Wii/shared2 | ||
| codehandler.bin | ||
| totaldb.dsy | ||
| wiitdb-de.txt | ||
| wiitdb-en.txt | ||
| wiitdb-es.txt | ||
| wiitdb-fr.txt | ||
| wiitdb-it.txt | ||
| wiitdb-ja.txt | ||
| wiitdb-ko.txt | ||
| wiitdb-nl.txt | ||
| wiitdb-pt.txt | ||
| wiitdb-ru.txt | ||
| wiitdb-zh_CN.txt | ||
| wiitdb-zh_TW.txt | ||