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Boot
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Merge pull request #8855 from shuffle2/dol
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2020-08-16 06:02:39 -04:00 |
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Config
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Merge pull request #8976 from JosJuice/port-some-settings
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2020-09-07 22:37:46 -04:00 |
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ConfigLoaders
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Port some settings to the new config system
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2020-08-03 15:07:53 +02:00 |
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Debugger
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Fix various -Wshadow warnings
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2020-08-08 21:45:03 +01:00 |
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DSP
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DSPJitRegCache: Simplify WriteReg
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2020-08-05 10:23:28 +02:00 |
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FifoPlayer
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VideoCommon: Don't round the refresh rate
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2020-07-28 21:01:38 +02:00 |
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HLE
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HLE: Improve naming
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2020-08-28 20:29:05 +04:00 |
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HW
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Merge pull request #9039 from shuffle2/bt-dll
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2020-09-11 04:28:55 -04:00 |
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IOS
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Merge pull request #9033 from leoetlino/scan-thread
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2020-09-01 17:56:33 -04:00 |
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PowerPC
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Merge pull request #8765 from AdmiralCurtiss/jit-reuse-memory
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2020-09-09 08:16:09 -04:00 |
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ActionReplay.cpp
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ActionReplay.h
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Analytics.cpp
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Merge pull request #8976 from JosJuice/port-some-settings
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2020-09-07 22:37:46 -04:00 |
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Analytics.h
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ARDecrypt.cpp
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ARDecrypt.h
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BootManager.cpp
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BootManager.h
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CMakeLists.txt
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Merge pull request #8765 from AdmiralCurtiss/jit-reuse-memory
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2020-09-09 08:16:09 -04:00 |
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CommonTitles.h
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ConfigManager.cpp
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Port some settings to the new config system
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2020-08-03 15:07:53 +02:00 |
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ConfigManager.h
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Port some settings to the new config system
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2020-08-03 15:07:53 +02:00 |
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Core.cpp
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Remove wait_for_completion parameter from Renderer::SaveScreenshot
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2020-08-06 21:57:12 +02:00 |
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Core.h
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Remove wait_for_completion parameter from Renderer::SaveScreenshot
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2020-08-06 21:57:12 +02:00 |
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Core.vcxproj
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Merge pull request #8861 from JosJuice/netplay-hash
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2020-09-06 17:14:08 -04:00 |
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Core.vcxproj.filters
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Make netplay's "same game" check more robust
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2020-08-02 22:46:53 +02:00 |
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CoreTiming.cpp
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CoreTiming.h
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DSPEmulator.cpp
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DSPEmulator.h
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GeckoCode.cpp
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GeckoCode.h
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GeckoCodeConfig.cpp
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GeckoCodeConfig.h
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Host.h
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HotkeyManager.cpp
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HotkeyManager.h
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LibusbUtils.cpp
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LibusbUtils.h
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MachineContext.h
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Add support for FreeBSD/arm64
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2020-08-27 21:54:04 +01:00 |
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MemoryWatcher.cpp
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MemoryWatcher: Do not follow invalid pointers
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2020-08-30 10:29:40 +02:00 |
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MemoryWatcher.h
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MemTools.cpp
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MemTools.h
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Movie.cpp
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Movie.h
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NetPlayClient.cpp
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Make netplay's "same game" check more robust
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2020-08-02 22:46:53 +02:00 |
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NetPlayClient.h
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Make netplay's "same game" check more robust
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2020-08-02 22:46:53 +02:00 |
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NetPlayProto.h
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NetPlayServer.cpp
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Make netplay's "same game" check more robust
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2020-08-02 22:46:53 +02:00 |
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NetPlayServer.h
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Make netplay's "same game" check more robust
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2020-08-02 22:46:53 +02:00 |
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PatchEngine.cpp
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PatchEngine.h
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State.cpp
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Bump state version
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2020-07-29 16:57:37 -07:00 |
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State.h
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SyncIdentifier.h
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Make netplay's "same game" check more robust
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2020-08-02 22:46:53 +02:00 |
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SysConf.cpp
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SysConf.h
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TitleDatabase.cpp
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TitleDatabase.h
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WiiRoot.cpp
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WiiRoot.h
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WiiUtils.cpp
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WiiUtils.h
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