dolphin/Source/Core/DiscIO
2026-01-02 14:55:20 -06:00
..
Blob.cpp
Blob.h
CachedBlob.cpp DiscIO: Add CachedBlobReader which takes another BlobReader and reads it into memory in the background. 2025-11-23 05:17:22 -06:00
CachedBlob.h DiscIO: Add CachedBlobReader which takes another BlobReader and reads it into memory in the background. 2025-11-23 05:17:22 -06:00
CISOBlob.cpp
CISOBlob.h
CMakeLists.txt Merge pull request #14174 from JoshuaVandaele/minizips-cmake 2025-12-22 13:36:52 -05:00
CompressedBlob.cpp
CompressedBlob.h
DirectoryBlob.cpp
DirectoryBlob.h
DiscExtractor.cpp
DiscExtractor.h
DiscScrubber.cpp
DiscScrubber.h
DiscUtils.cpp
DiscUtils.h
Enums.cpp
Enums.h
FileBlob.cpp
FileBlob.h
Filesystem.cpp
Filesystem.h
FileSystemGCWii.cpp
FileSystemGCWii.h
GameModDescriptor.cpp
GameModDescriptor.h
LaggedFibonacciGenerator.cpp
LaggedFibonacciGenerator.h
MultithreadedCompressor.h Common/Result: Swap order of template parameters to match C++26's std::expected, make all member functions constexpr, and add moving "unexpected" conversion constructor for consistency. 2025-11-21 19:24:48 -06:00
NANDImporter.cpp
NANDImporter.h
NFSBlob.cpp
NFSBlob.h
RiivolutionParser.cpp
RiivolutionParser.h
RiivolutionPatcher.cpp
RiivolutionPatcher.h
ScrubbedBlob.cpp
ScrubbedBlob.h
SplitFileBlob.cpp
SplitFileBlob.h
TGCBlob.cpp
TGCBlob.h
Volume.cpp DiscIO/Volume: Fix CreateVolume for WiiWare. 2026-01-02 14:55:20 -06:00
Volume.h Core/DiscIO: Add a setting to load the running game into memory via CachedBlobReader. 2025-11-23 05:17:22 -06:00
VolumeDisc.cpp
VolumeDisc.h
VolumeFileBlobReader.cpp
VolumeFileBlobReader.h
VolumeGC.cpp
VolumeGC.h
VolumeVerifier.cpp
VolumeVerifier.h
VolumeWad.cpp
VolumeWad.h
VolumeWii.cpp
VolumeWii.h
WbfsBlob.cpp
WbfsBlob.h
WIABlob.cpp
WIABlob.h
WIACompression.cpp
WIACompression.h
WiiEncryptionCache.cpp
WiiEncryptionCache.h
WiiSaveBanner.cpp
WiiSaveBanner.h