dolphin/Source/Core/VideoBackends/OGL
2015-05-08 09:29:36 -04:00
..
GLExtensions quiet some warnings which appear on vs2015. 2015-03-15 19:28:47 -07:00
GLInterface Fix warnings 2015-03-16 19:02:30 +01:00
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt
FramebufferManager.cpp OGL: Switch depth buffers to GL_DEPTH_COMPONENT32F format. 2015-05-08 14:29:30 +02:00
FramebufferManager.h
GLInterfaceBase.h
GLUtil.cpp
GLUtil.h
main.cpp Merge pull request #2092 from Sonicadvance1/gles_occlusion_queries 2015-03-08 08:44:15 -05:00
main.h
NativeVertexFormat.cpp
OGL.vcxproj
OGL.vcxproj.filters
PerfQuery.cpp PerfQueryBase: Move common implementation variables into base class 2015-04-15 19:22:16 -04:00
PerfQuery.h PerfQueryBase: Move common implementation variables into base class 2015-04-15 19:22:16 -04:00
PostProcessing.cpp
PostProcessing.h
ProgramShaderCache.cpp Merge pull request #2142 from Sonicadvance1/fix_gles31_non_nvidia 2015-03-08 09:03:05 -05:00
ProgramShaderCache.h
RasterFont.cpp
RasterFont.h
Render.cpp OGL: Join declarations and assignments in Render 2015-05-08 09:29:36 -04:00
Render.h OGL: Change the depth buffer type to GL_FLOAT. 2015-05-08 14:29:29 +02:00
SamplerCache.cpp TextureCache: load all mipmap levels from custom textures 2015-03-02 00:09:09 +01:00
SamplerCache.h TextureCache: load all mipmap levels from custom textures 2015-03-02 00:09:09 +01:00
StreamBuffer.cpp
StreamBuffer.h
TextureCache.cpp VideoCommon: Clamp integer conversions. 2015-05-08 14:32:16 +02:00
TextureCache.h
TextureConverter.cpp
TextureConverter.h
VertexManager.cpp
VertexManager.h
VideoBackend.h