dolphin/Source/Core/Core
Admiral H. Curtiss cf094eb415
Merge pull request #11117 from JosJuice/jitarm64-imm-not-dirty
JitArm64: Fix BindToRegister in case Immediate && !set_dirty
2022-10-05 19:31:44 +02:00
..
Boot Netplay: Pass netplay settings via BootSessionData. 2022-09-11 04:18:26 +02:00
Config Software: Remove dedicated texture/frame dumping infrastructure 2022-09-26 18:25:54 -07:00
ConfigLoaders Merge pull request #10175 from dreamsyntax/pause-on-panic 2022-09-24 20:28:09 +02:00
Debugger
DSP
FifoPlayer OpcodeDecoding: Get vertex size from the loader 2022-09-19 01:14:53 +02:00
HLE
HW HW: Move VideoInterface variables to Core::System. 2022-10-04 02:25:12 +02:00
IOS Netplay: Implement batching for Wiimotes. 2022-10-02 23:25:10 +02:00
PowerPC JitArm64: Rename BindToRegister parameters for clarity 2022-10-03 21:41:34 +02:00
ActionReplay.cpp
ActionReplay.h
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp Netplay: Simplify save data options. 2022-09-20 01:37:32 +02:00
BootManager.h
CheatCodes.h
CheatGeneration.cpp
CheatGeneration.h
CheatSearch.cpp
CheatSearch.h
CMakeLists.txt WiimoteEmu: Add serialization for DesiredWiimoteState. 2022-10-02 23:14:36 +02:00
CommonTitles.h
ConfigManager.cpp
ConfigManager.h
Core.cpp Netplay: Completely rewrite Wiimote syncing logic to be similar to the GameCube controller one. 2022-10-02 23:22:02 +02:00
Core.h
CoreTiming.cpp
CoreTiming.h
DolphinAnalytics.cpp
DolphinAnalytics.h
DSPEmulator.cpp
DSPEmulator.h
FreeLookConfig.cpp
FreeLookConfig.h
FreeLookManager.cpp
FreeLookManager.h
GeckoCode.cpp
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp
HotkeyManager.h
LibusbUtils.cpp
LibusbUtils.h
MachineContext.h
MemoryWatcher.cpp
MemoryWatcher.h
MemTools.cpp
MemTools.h
Movie.cpp DolphinQt: Use input override system for TAS input windows 2022-10-03 22:04:09 +02:00
Movie.h DolphinQt: Use input override system for TAS input windows 2022-10-03 22:04:09 +02:00
NetPlayClient.cpp Qt/WiimoteControllersWidget: Disable remote Wiimote configuration during netplay. 2022-10-02 23:25:15 +02:00
NetPlayClient.h Qt/WiimoteControllersWidget: Disable remote Wiimote configuration during netplay. 2022-10-02 23:25:15 +02:00
NetPlayCommon.cpp
NetPlayCommon.h Updated PEER_TIMOUT in NetPlayCommon.h to use chrono literals; Updated NetPlayServer.cpp OnConnect() by putting commonly used code into named functions 2022-08-09 16:26:52 -06:00
NetPlayProto.h Qt/WiimoteControllersWidget: Disable remote Wiimote configuration during netplay. 2022-10-02 23:25:15 +02:00
NetPlayServer.cpp Netplay: Completely rewrite Wiimote syncing logic to be similar to the GameCube controller one. 2022-10-02 23:22:02 +02:00
NetPlayServer.h Merge pull request #10905 from shuffle2/netplay-hash 2022-08-22 15:57:49 +02:00
NetworkCaptureLogger.cpp
NetworkCaptureLogger.h
PatchEngine.cpp
PatchEngine.h
State.cpp Core/State: Minor cleanup around the undo load state buffer. 2022-10-02 00:01:01 +02:00
State.h Core/State: Rewrite threading behavior when multiple Save requests are happening. Should improve responsiveness when eg. mashing a save state button. 2022-10-02 00:00:29 +02:00
SyncIdentifier.h Added type to SyncIndentifierComparison enum in SyncIdentifier.h in an 2022-08-09 16:26:53 -06:00
SysConf.cpp
SysConf.h
System.cpp HW: Move VideoInterface variables to Core::System. 2022-10-04 02:25:12 +02:00
System.h HW: Move VideoInterface variables to Core::System. 2022-10-04 02:25:12 +02:00
TitleDatabase.cpp
TitleDatabase.h
WiiRoot.cpp Netplay: Simplify save data options. 2022-09-20 01:37:32 +02:00
WiiRoot.h
WiiUtils.cpp
WiiUtils.h