dolphin/Source/Core
Stenzek cff60f5ba0 FramebufferManager: Only clear tile array when valid
When looking into the Faron Woods fifolog, I noticed this code was quite
high in the profile (~10%). Clearing 4096 entries from the vector isn't
needed every draw, we only need to do this when the cache was actually
valid in the first place.

Should provide a slight general performance boost.
2019-03-24 15:03:04 +10:00
..
AudioCommon Allow XAudio2 to be selected as a surround backend. 2019-03-18 09:21:40 -03:00
Common
Core Core/Host: Allow frontends to block inputs 2019-03-21 13:16:21 +01:00
DiscIO DiscExtractor: Fix extracting certificate chain and H3 hashes 2019-03-21 23:07:24 +01:00
DolphinNoGUI Core/Host: Allow frontends to block inputs 2019-03-21 13:16:21 +01:00
DolphinQt Merge pull request #7903 from spycrab/imgui_np_chat 2019-03-23 21:11:33 +01:00
InputCommon Merge pull request #7903 from spycrab/imgui_np_chat 2019-03-23 21:11:33 +01:00
MacUpdater MacUpdater: Fix updater not closing after update is completed 2019-03-21 13:47:23 +01:00
UICommon UICommon/ResourcePack: Provide inequality operator to complement equality operator 2019-03-13 15:55:20 -04:00
Updater
UpdaterCommon
VideoBackends Use proper view type of framebuffer images 2019-03-15 12:24:39 -04:00
VideoCommon FramebufferManager: Only clear tile array when valid 2019-03-24 15:03:04 +10:00
CMakeLists.txt