dolphin/Source/Core/Core
comex 4dc090643d Remove ABI_AlignStack/ABI_RestoreStack and the noProlog option to ABI_CallFunctionRR.
The latter being true was the only case where the former would do
anything, and it was never true.  They became obsolete with x86's
removal.
2014-09-08 01:00:10 -04:00
..
Boot Remove PowerPCState::DebugCount. 2014-09-03 00:26:57 -05:00
Debugger Core: Clean up brace placements 2014-08-30 18:06:49 -04:00
DSP Remove the inaccurately named ABI_PushAllCalleeSavedRegsAndAdjustStack (it didn't preserve FPRs!) and replace with ABI_PushRegistersAndAdjustStack. 2014-09-08 01:00:10 -04:00
FifoPlayer VertexLoader: Change VtxDesc to use u64 instead of u32 2014-09-01 11:18:02 +02:00
HLE Core: Clean up brace placements 2014-08-30 18:06:49 -04:00
HW Route the wiimote speaker to the sound mixer (the host system's speakers). Emulated Wiimote speaker sounds will go to the host system's speakers. Real Wiimotes will continue to use their own speaker for Wiimote speaker sounds. All Wiimote speaker sound can be disabled by unchecking the "Enable Speaker Data" option. 2014-09-07 14:16:20 +10:00
IPC_HLE Merge pull request #851 from lioncash/logg 2014-09-06 12:35:19 -07:00
PowerPC Remove ABI_AlignStack/ABI_RestoreStack and the noProlog option to ABI_CallFunctionRR. 2014-09-08 01:00:10 -04:00
ActionReplay.cpp Core: Change a bitwise OR fail case to a logical AND success check in 2014-08-30 15:17:15 -04:00
ActionReplay.h
ARDecrypt.cpp Core: Make the tables in ARDecrypt.cpp static 2014-09-04 09:29:34 -04:00
ARDecrypt.h
ArmMemTools.cpp Fix some formatting (new lines on collapsed single-line conditionals, 2014-09-06 01:23:05 -05:00
BootManager.cpp
BootManager.h
CMakeLists.txt Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
ConfigManager.cpp Route the wiimote speaker to the sound mixer (the host system's speakers). Emulated Wiimote speaker sounds will go to the host system's speakers. Real Wiimotes will continue to use their own speaker for Wiimote speaker sounds. All Wiimote speaker sound can be disabled by unchecking the "Enable Speaker Data" option. 2014-09-07 14:16:20 +10:00
ConfigManager.h Remove dsound audio backend. 2014-08-23 11:19:19 -07:00
Core.cpp Core: Fix variable prefixing of statics in Core.cpp 2014-09-04 08:26:15 -04:00
Core.h Core: Remove Core::GetWindowHandle 2014-08-19 10:05:58 -04:00
Core.vcxproj msvc: remove some remnants of SDL and DSound from projects and general cleanup. 2014-09-01 21:27:44 -07:00
Core.vcxproj.filters Core: Removed blank headers Boot_ELF.h and Boot_WiiWAD.h 2014-08-21 15:30:51 -04:00
CoreParameter.cpp
CoreParameter.h
CoreTiming.cpp JIT: completely inline timer reading 2014-09-04 21:55:36 -07:00
CoreTiming.h JIT: completely inline timer reading 2014-09-04 21:55:36 -07:00
DSPEmulator.cpp
DSPEmulator.h
ec_wii.cpp
ec_wii.h Core: Clean up brace placements 2014-08-30 18:06:49 -04:00
GeckoCode.cpp Fix signed/unsigned warning in GeckoCode.cpp. 2014-09-06 13:34:00 -04:00
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h Core: Move the titlebar / statusbar abstraction to DolphinWX 2014-08-19 10:37:47 -04:00
MemTools.h
Movie.cpp Merge pull request #1014 from RachelBryk/active-movie 2014-09-07 14:05:59 +10:00
Movie.h Add an IsMovieActive function. 2014-09-06 23:44:25 -04:00
NetPlayClient.cpp Core: Get rid of calls to mem_fn in thread instantiations 2014-08-09 12:46:05 -04:00
NetPlayClient.h Core: Get rid of calls to mem_fn in thread instantiations 2014-08-09 12:46:05 -04:00
NetPlayProto.h
NetPlayServer.cpp Change default netplay buffer to 5. 2014-08-26 21:50:30 -04:00
NetPlayServer.h Core: Get rid of calls to mem_fn in thread instantiations 2014-08-09 12:46:05 -04:00
PatchEngine.cpp
PatchEngine.h
State.cpp Add an IsMovieActive function. 2014-09-06 23:44:25 -04:00
State.h
VolumeHandler.cpp
VolumeHandler.h
x64MemTools.cpp Core: Clean up brace placements 2014-08-30 18:06:49 -04:00