dolphin/Source/Core
Aestek d906462dee Do not pause emulation when confirming stop when using NetPlay
Pausing emulation requires to access the CPU thread, which might be blocked
waiting for inputs by netplay. Accessing it in this state would cause the
whole GUI to hang for set timeout (10s).
2016-07-26 21:34:35 +02:00
..
AudioCommon Remove AddStereoSample function 2016-07-01 00:59:25 -04:00
Common Improve netplay setup dialog UX 2016-07-23 20:58:51 +02:00
Core Rewrite NetPlayClient input wait logic to use std::condition_variable's 2016-07-26 21:34:35 +02:00
DiscIO Move DiscIO enums to a new file 2016-07-13 17:29:27 +02:00
DolphinQt2 DQt2: Warning window HiDPI fix. 2016-07-16 10:51:02 +10:00
DolphinWX Do not pause emulation when confirming stop when using NetPlay 2016-07-26 21:34:35 +02:00
InputCommon Fix warnings 2016-07-18 23:38:42 +02:00
UICommon portable.txt enables portable configuration on linux, README updated to 2016-07-04 19:39:10 +10:00
VideoBackends Merge pull request #3930 from RisingFog/split_video_dump_resolution 2016-06-27 22:39:19 -04:00
VideoCommon Merge pull request #3588 from Aestek/feature/improve-netplay-dialog 2016-07-26 02:12:22 +02:00
CMakeLists.txt [UI] Remove DolphinQt 2016-01-05 19:42:02 -06:00