dolphin/Source/Core/VideoBackends/Vulkan
2018-10-20 21:11:34 +10:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt
CommandBufferManager.cpp
CommandBufferManager.h
Constants.h
FramebufferManager.cpp FramebufferManager: Dynamic selection of EFB depth format 2018-07-19 21:47:42 +10:00
FramebufferManager.h
main.cpp VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00
ObjectCache.cpp
ObjectCache.h
PerfQuery.cpp
PerfQuery.h
PostProcessing.cpp Vulkan/PostProcessing: Make file-scope std::string instances const char arrays 2018-05-21 12:29:05 -04:00
PostProcessing.h
RasterFont.cpp
RasterFont.h
Renderer.cpp Renderer: Pull dimensions from GLInterface/Swapchain 2018-10-20 21:11:34 +10:00
Renderer.h Drop Host_GetRenderSurface and pass display to backend 2018-10-20 21:11:34 +10:00
ShaderCache.cpp Remove old GCC version checks 2018-05-30 10:59:15 +02:00
ShaderCache.h
ShaderCompiler.cpp Vulkan: Drop usage of VK_NV_glsl extension 2018-08-29 13:12:19 +10:00
ShaderCompiler.h
StagingBuffer.cpp
StagingBuffer.h
StateTracker.cpp
StateTracker.h
StreamBuffer.cpp
StreamBuffer.h
SwapChain.cpp Drop Host_GetRenderSurface and pass display to backend 2018-10-20 21:11:34 +10:00
SwapChain.h Drop Host_GetRenderSurface and pass display to backend 2018-10-20 21:11:34 +10:00
Texture2D.cpp VideoBackends: Support D24S8 abstract texture format 2018-07-19 21:47:42 +10:00
Texture2D.h
TextureCache.cpp EFB2RAM: Apply copy filter as a float coefficient after sampling 2018-05-22 12:24:08 +10:00
TextureCache.h Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
TextureConverter.cpp EFB2RAM: Apply copy filter as a float coefficient after sampling 2018-05-22 12:24:08 +10:00
TextureConverter.h Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
Util.cpp VideoBackends: Support D24S8 abstract texture format 2018-07-19 21:47:42 +10:00
Util.h VideoBackends: Support D24S8 abstract texture format 2018-07-19 21:47:42 +10:00
VertexFormat.cpp
VertexFormat.h
VertexManager.cpp
VertexManager.h
VideoBackend.h VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00
VKPipeline.cpp
VKPipeline.h
VKShader.cpp
VKShader.h
VKTexture.cpp VideoBackends: Support D24S8 abstract texture format 2018-07-19 21:47:42 +10:00
VKTexture.h
Vulkan.vcxproj Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
VulkanContext.cpp Vulkan: Drop usage of VK_NV_glsl extension 2018-08-29 13:12:19 +10:00
VulkanContext.h Vulkan: Drop usage of VK_NV_glsl extension 2018-08-29 13:12:19 +10:00
VulkanEntryPoints.inl
VulkanLoader.cpp
VulkanLoader.h