dolphin/Source/Core/VideoBackends/Software
Ryan Houdek 15e41c67f8 Change RunVertices' function arguments.
This reduces some dumb state shuffling when calling the emitted vertex loaders.
2015-02-13 12:16:06 -06:00
..
BPMemLoader.cpp
BPMemLoader.h
Clipper.cpp
Clipper.h
CMakeLists.txt
CPMemLoader.cpp
CPMemLoader.h
DebugUtil.cpp
DebugUtil.h
EfbCopy.cpp
EfbCopy.h
EfbInterface.cpp
EfbInterface.h
HwRasterizer.cpp
HwRasterizer.h
NativeVertexFormat.h VideoCommon: split VertexLoaderBase from VertexLoader 2014-12-21 14:12:43 +01:00
OpcodeDecoder.cpp Minor consistency changes 2015-01-12 15:18:18 -05:00
OpcodeDecoder.h
RasterFont.cpp
RasterFont.h
Rasterizer.cpp
Rasterizer.h
SetupUnit.cpp Minor consistency changes 2015-01-12 15:18:18 -05:00
SetupUnit.h
Software.vcxproj
SWCommandProcessor.cpp
SWCommandProcessor.h
SWmain.cpp VideoBackends: set GLInterface to zero after deleting it 2015-02-01 13:51:34 +01:00
SWRenderer.cpp
SWRenderer.h
SWStatistics.cpp
SWStatistics.h
SWVertexLoader.cpp Change RunVertices' function arguments. 2015-02-13 12:16:06 -06:00
SWVertexLoader.h Fix building with PCH disabled. 2015-01-04 10:45:35 -06:00
SWVideoConfig.cpp
SWVideoConfig.h
Tev.cpp
Tev.h
TextureEncoder.cpp
TextureEncoder.h
TextureSampler.cpp
TextureSampler.h
TransformUnit.cpp
TransformUnit.h
Vec3.h
VideoBackend.h
XFMemLoader.cpp
XFMemLoader.h