dolphin/Source/Core/VideoCommon
2024-04-09 18:57:32 -05:00
..
Assets Merge pull request #12457 from iwubcode/asset_memory_limit 2024-02-16 15:46:52 -05:00
GraphicsModSystem VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization 2024-02-18 15:45:10 -06:00
AbstractFramebuffer.cpp
AbstractFramebuffer.h
AbstractGfx.cpp
AbstractGfx.h
AbstractPipeline.h
AbstractShader.h
AbstractStagingTexture.cpp
AbstractStagingTexture.h
AbstractTexture.cpp VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends 2023-12-15 11:06:02 -06:00
AbstractTexture.h VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere. Doing this change may also slightly improve performance of this operation 2023-11-26 16:35:03 -06:00
AsyncRequests.cpp VideoCommon/Fifo: Pass system instance through FifoManager constructor 2023-12-18 22:03:25 -05:00
AsyncRequests.h
AsyncShaderCompiler.cpp Core::GetState: Avoid Global System Accessor 2024-04-08 16:23:23 -07:00
AsyncShaderCompiler.h
BoundingBox.cpp VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
BoundingBox.h VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
BPFunctions.cpp
BPFunctions.h
BPMemory.cpp VideoCommon: copy software renderer logic for blend mode priorities 2023-11-12 05:51:28 +00:00
BPMemory.h Add descriptions for more BP registers 2023-11-11 23:32:17 -08:00
BPStructs.cpp VideoCommon/Statistics: Remove global system accessor from s_after_frame_event 2024-01-31 13:12:09 -05:00
BPStructs.h
CMakeLists.txt VideoCommon: add functionality to prepare for a mesh asset that is loaded from a GLTF file 2024-02-11 13:28:00 -06:00
CommandProcessor.cpp Migrate SConfig::bWii to System. 2024-01-31 12:54:07 +01:00
CommandProcessor.h Migrate SConfig::bWii to System. 2024-01-31 12:54:07 +01:00
ConstantManager.h
Constants.h Revert "VideoCommon: revert max pixel shader samplers back to 8 for Android devices." 2024-01-03 18:43:44 -06:00
CPMemory.cpp Migrate SConfig::bWii to System. 2024-01-31 12:54:07 +01:00
CPMemory.h Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
CPUCull.cpp VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
CPUCull.h
CPUCullImpl.h
DataReader.h
DriverDetails.cpp
DriverDetails.h
Fifo.cpp VideoCommon/CommandProcessor: Pass system instance through constructor 2023-12-20 09:02:53 -05:00
Fifo.h VideoCommon/Fifo: Pass system instance through FifoManager constructor 2023-12-18 22:03:25 -05:00
FramebufferManager.cpp VideoCommon/Statistics: Remove global system accessor from s_after_frame_event 2024-01-31 13:12:09 -05:00
FramebufferManager.h Video: Make the game resolution (within the window) snap to the XFB size if they are within a ~1 pixel treshold on one axis only. 2024-02-20 03:09:11 +02:00
FramebufferShaderGen.cpp
FramebufferShaderGen.h
FrameDumper.cpp VideoCommon/Statistics: Remove global system accessor from s_after_frame_event 2024-01-31 13:12:09 -05:00
FrameDumper.h
FrameDumpFFMpeg.cpp Core/SystemTimers: Refactor to class, move to System. 2024-01-04 23:35:19 +01:00
FrameDumpFFMpeg.h
FreeLookCamera.cpp
FreeLookCamera.h
GeometryShaderGen.cpp
GeometryShaderGen.h
GeometryShaderManager.cpp
GeometryShaderManager.h
GXPipelineTypes.h
HiresTextures.cpp
HiresTextures.h
IndexGenerator.cpp
IndexGenerator.h
LightingShaderGen.cpp LightingShaderGen: Resolve -Wshadow warnings 2023-12-12 16:55:06 -05:00
LightingShaderGen.h
LookUpTables.h
NativeVertexFormat.h NativeVertexFormat: Collapse std namespace and mark hash noexcept 2024-01-31 12:37:44 -05:00
NetPlayChatUI.cpp
NetPlayChatUI.h
NetPlayGolfUI.cpp
NetPlayGolfUI.h
OnScreenDisplay.cpp VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends 2023-12-15 11:06:02 -06:00
OnScreenDisplay.h VideoCommon: Add support for icons in OSD messages. 2023-10-17 02:47:29 +02:00
OnScreenUI.cpp Core/Movie: Refactor to class, move to System. 2024-01-15 08:05:30 +01:00
OnScreenUI.h Display Active Challenges On Screen 2023-12-07 16:02:15 -05:00
OnScreenUIKeyMap.h
OpcodeDecoding.cpp FifoRecorder: Move instance to System. 2024-01-12 15:06:06 +01:00
OpcodeDecoding.h VideoCommon: add message to XF load assert 2023-12-12 22:35:02 +00:00
PerformanceMetrics.cpp
PerformanceMetrics.h
PerformanceTracker.cpp
PerformanceTracker.h
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp VideoCommon/PixelEngine: Generify lock guards 2023-12-22 14:19:29 -05:00
PixelEngine.h VideoCommon/PixelEngine: Passthrough system instance in constructor 2023-12-22 14:19:26 -05:00
PixelShaderGen.cpp VideoCommon: Don't use indexed output for fbfetch 2024-02-07 03:52:31 +01:00
PixelShaderGen.h VideoCommon: prepare graphics mods for custom shader material data 2023-12-12 17:56:26 -06:00
PixelShaderManager.cpp
PixelShaderManager.h
PostProcessing.cpp PostProcessing: Don't potentially leak memory in BlitFromTexture() 2024-01-23 13:34:40 -05:00
PostProcessing.h
Present.cpp Add custom relative and raw (squared pixels) aspect ratio modes 2024-02-29 21:11:19 +02:00
Present.h Video: Make the game resolution (within the window) snap to the XFB size if they are within a ~1 pixel treshold on one axis only. 2024-02-20 03:09:11 +02:00
RenderBase.cpp
RenderBase.h
RenderState.cpp VideoCommon: copy software renderer logic for blend mode priorities 2023-11-12 05:51:28 +00:00
RenderState.h RenderState: Collapse std namespace for hash 2024-01-31 12:40:10 -05:00
sfont.inc
ShaderCache.cpp VideoCommon/Statistics: Remove global system accessor from s_after_frame_event 2024-01-31 13:12:09 -05:00
ShaderCache.h
ShaderGenCommon.cpp
ShaderGenCommon.h VideoCommon: prepare graphics mods for custom shader material data 2023-12-12 17:56:26 -06:00
Spirv.cpp
Spirv.h
Statistics.cpp VideoCommon/Statistics: Remove global system accessor from s_after_frame_event 2024-01-31 13:12:09 -05:00
Statistics.h
TextureCacheBase.cpp VideoCommon: Scan texture dumping directory + subdirectories to not re-dump existing files. 2024-03-21 20:27:34 -05:00
TextureCacheBase.h VideoCommon: Scan texture dumping directory + subdirectories to not re-dump existing files. 2024-03-21 20:27:34 -05:00
TextureConfig.cpp
TextureConfig.h TextureConfig: Collapse std namespace for hash 2024-01-31 12:41:33 -05:00
TextureConversionShader.cpp
TextureConversionShader.h
TextureConverterShaderGen.cpp VideoCommon: apply "force 24-bit color" to EFB-to-VRAM copies as well 2023-12-20 02:25:07 +00:00
TextureConverterShaderGen.h
TextureDecoder_Common.cpp
TextureDecoder_Generic.cpp
TextureDecoder_Util.h
TextureDecoder_x64.cpp
TextureDecoder.h
TextureInfo.cpp
TextureInfo.h
TextureUtils.cpp VideoCommon: Scan texture dumping directory + subdirectories to not re-dump existing files. 2024-03-21 20:27:34 -05:00
TextureUtils.h VideoCommon: Scan texture dumping directory + subdirectories to not re-dump existing files. 2024-03-21 20:27:34 -05:00
TMEM.cpp
TMEM.h
UberShaderCommon.cpp
UberShaderCommon.h
UberShaderPixel.cpp VideoCommon: Don't use indexed output for fbfetch 2024-02-07 03:52:31 +01:00
UberShaderPixel.h
UberShaderVertex.cpp VideoCommon: Fix VS point/line on older GLSL 2023-10-24 23:18:01 -05:00
UberShaderVertex.h
VertexLoader_Color.cpp VertexLoader: Fix wrong array being used if color 1 is present but color 0 isn't 2023-12-02 15:54:52 -08:00
VertexLoader_Color.h VertexLoader: Fix wrong array being used if color 1 is present but color 0 isn't 2023-12-02 15:54:52 -08:00
VertexLoader_Normal.cpp Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
VertexLoader_Normal.h Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
VertexLoader_Position.cpp Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
VertexLoader_Position.h Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
VertexLoader_TextCoord.cpp Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
VertexLoader_TextCoord.h Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
VertexLoader.cpp VertexLoader: Use Common::SmallVector 2023-12-02 15:54:52 -08:00
VertexLoader.h VertexLoader: Use Common::SmallVector 2023-12-02 15:54:52 -08:00
VertexLoaderARM64.cpp Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
VertexLoaderARM64.h
VertexLoaderBase.cpp
VertexLoaderBase.h VertexLoaderBase: Collapse std namespace for hash and mark noexcept 2024-01-31 12:43:00 -05:00
VertexLoaderManager.cpp Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
VertexLoaderManager.h
VertexLoaderUtils.h
VertexLoaderX64.cpp Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
VertexLoaderX64.h
VertexManagerBase.cpp VideoCommon/Statistics: Remove global system accessor from s_after_frame_event 2024-01-31 13:12:09 -05:00
VertexManagerBase.h VertexManagerBase: Initialize m_ticks_elapsed on construction 2024-02-28 10:21:08 -05:00
VertexShaderGen.cpp VideoCommon: Fix VS point/line on older GLSL 2023-10-24 23:18:01 -05:00
VertexShaderGen.h
VertexShaderManager.cpp VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
VertexShaderManager.h VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
VideoBackendBase.cpp VideoCommon: Prefer D3D11/12 over OpenGL on Windows. 2024-03-15 19:51:04 -05:00
VideoBackendBase.h
VideoCommon.h
VideoConfig.cpp VideoCommon/Statistics: Remove global system accessor from s_after_frame_event 2024-01-31 13:12:09 -05:00
VideoConfig.h Add custom relative and raw (squared pixels) aspect ratio modes 2024-02-29 21:11:19 +02:00
VideoEvents.h VideoCommon: add xfbs presented to video events 2024-04-09 18:57:32 -05:00
VideoState.cpp VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
VideoState.h
Widescreen.cpp Video: update widescreen heuristic code to never get stuck to specific old values when changing settings 2024-02-20 22:26:19 +02:00
Widescreen.h Video: update widescreen heuristic code to never get stuck to specific old values when changing settings 2024-02-20 22:26:19 +02:00
XFMemory.cpp
XFMemory.h
XFStateManager.cpp VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
XFStateManager.h VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
XFStructs.cpp VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
XFStructs.h