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Currently we were using heap allocating maps that last for the entire duration of the emulator running. Given the size N of both of these maps are very small (< 20 elements), we can just make use of an array of pairs and perform linear scans. This is also fine, given this code isn't particularly "hot" either, so this won't be run often. |
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| .. | ||
| Android | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| PCH | ||
| UnitTests | ||
| VSProps | ||
| .clang-format | ||
| CMakeLists.txt | ||
| dolphin-emu.sln | ||