dolphin/Source/Core/VideoBackends/Vulkan
2023-06-29 03:59:18 +02:00
..
CMakeLists.txt VideoBackends:Vulkan: Allow loading custom drivers on Android 2023-06-11 13:52:34 +02:00
CommandBufferManager.cpp VideoBackends:Vulkan: Use WorkQueueThread 2023-03-20 16:40:32 +01:00
CommandBufferManager.h VideoBackends:Vulkan: Use WorkQueueThread 2023-03-20 16:40:32 +01:00
Constants.h
ObjectCache.cpp VideoBackends: add support to allow rendering to multiple output textures 2023-06-03 14:52:31 -05:00
ObjectCache.h VideoBackends: add support to allow rendering to multiple output textures 2023-06-03 14:52:31 -05:00
ShaderCompiler.cpp Vulkan: Enable subgroupShuffle. 2023-03-24 21:53:23 +01:00
ShaderCompiler.h
StagingBuffer.cpp
StagingBuffer.h
StateTracker.cpp
StateTracker.h
VideoBackend.h VideoCommon: Pass WindowSystemInfo to InitBackendInfo 2023-06-08 22:07:39 -07:00
VKBoundingBox.cpp
VKBoundingBox.h
VKGfx.cpp VKGfx: Add parentheses around ambiguous if statements. 2023-06-29 03:59:18 +02:00
VKGfx.h VideoBackends: add support to allow rendering to multiple output textures 2023-06-03 14:52:31 -05:00
VKMain.cpp VideoCommon: Pass WindowSystemInfo to InitBackendInfo 2023-06-08 22:07:39 -07:00
VKPerfQuery.cpp Divide by MSAA for PerfQuery in all backends. 2023-03-14 02:13:25 +01:00
VKPerfQuery.h
VKPipeline.cpp VideoBackends: add support to allow rendering to multiple output textures 2023-06-03 14:52:31 -05:00
VKPipeline.h
VKShader.cpp
VKShader.h
VKStreamBuffer.cpp
VKStreamBuffer.h
VKSwapChain.cpp Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
VKSwapChain.h
VKTexture.cpp Video: fix Vulkan RGBA10_2 format to the actual most common one (used as swapchain format) 2023-06-18 12:58:40 +03:00
VKTexture.h VideoBackends: add support to allow rendering to multiple output textures 2023-06-03 14:52:31 -05:00
VKVertexFormat.cpp
VKVertexFormat.h
VKVertexManager.cpp
VKVertexManager.h
VulkanContext.cpp Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
VulkanContext.h
VulkanEntryPoints.inl
VulkanLoader.cpp VideoBackends:Vulkan: Allow loading custom drivers on Android 2023-06-11 13:52:34 +02:00
VulkanLoader.h VideoBackends:Vulkan: Allow loading custom drivers on Android 2023-06-11 13:52:34 +02:00