dolphin/Source/Core/Core
JosJuice e98f5fe665 Show Japanese GC games in Japanese when using TitleDatabase
Because the GC language setting cannot be set to Japanese, we
need a special condition for Japanese GC games. I accidentally
removed it in PR 7816, but here it is again in a new form.

We could do the same thing with Korean GC games if we want to
(which we couldn't do before PR 7816), but due to how spotty
GameTDB is with having Korean names for Korean GC releases,
things will be more consistent if we just use English for them.
2019-04-20 12:12:35 +02:00
..
Boot Remove invalid IPL hashes (NTSC-U and NTSC-J use same IPL) 2019-03-24 14:19:23 +01:00
Config WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor cleanups. 2019-04-12 16:50:59 -05:00
ConfigLoaders Disable BBA in NetPlay 2019-04-01 09:14:28 -04:00
Debugger
DSP DSPJit: various micro-optimizations 2018-09-29 09:52:30 +02:00
FifoPlayer Use empty instead of size 2019-02-13 00:03:49 +01:00
HLE PowerPC: Factor out CR helpers into POD class 2019-03-08 20:42:09 +01:00
HW Merge pull request #7988 from JosJuice/fix-wii-save-import 2019-04-14 17:17:00 +02:00
IOS IOS/FS: Don't savestate m_root_path 2019-04-11 18:50:15 +02:00
PowerPC Merge pull request #7639 from CrystalGamma/pr-quantize 2019-04-11 10:11:08 +02:00
ActionReplay.cpp Use empty instead of size 2019-02-13 00:03:49 +01:00
ActionReplay.h Netplay: Sync codes 2018-10-29 23:00:51 +01:00
Analytics.cpp Core: Fix some warnings 2019-01-25 21:21:22 +01:00
Analytics.h Analytics: add simple framework for game quirks reporting 2018-11-15 03:32:49 +01:00
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp Disable BBA in NetPlay 2019-04-01 09:14:28 -04:00
BootManager.h VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00
CMakeLists.txt WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor cleanups. 2019-04-12 16:50:59 -05:00
CommonTitles.h Include the Korean Wii Shop Channel when checking default credentials 2018-09-15 17:28:23 +02:00
ConfigManager.cpp Show Japanese GC games in Japanese when using TitleDatabase 2019-04-20 12:12:35 +02:00
ConfigManager.h Show Japanese GC games in Japanese when using TitleDatabase 2019-04-20 12:12:35 +02:00
Core.cpp ControllerInterface: Allow hotplug callbacks to be unregistered and don't reload the entire config from the ini file on hotplug, just update the control references. This should fix a crash on shutdown on Android. 2019-01-10 18:32:16 -06:00
Core.h VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00
Core.vcxproj WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor cleanups. 2019-04-12 16:50:59 -05:00
Core.vcxproj.filters WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor cleanups. 2019-04-12 16:50:59 -05:00
CoreTiming.cpp
CoreTiming.h
DSPEmulator.cpp
DSPEmulator.h
GeckoCode.cpp PowerPC: Factor out CR helpers into POD class 2019-03-08 20:42:09 +01:00
GeckoCode.h Netplay: Sync codes 2018-10-29 23:00:51 +01:00
GeckoCodeConfig.cpp Keep track of GameTDB ID separately from game ID 2019-02-25 19:54:25 +01:00
GeckoCodeConfig.h Keep track of GameTDB ID separately from game ID 2019-02-25 19:54:25 +01:00
Host.h Core/Host: Allow frontends to block inputs 2019-03-21 13:16:21 +01:00
HotkeyManager.cpp NetPlay: Implement golf mode 2019-04-05 07:01:03 -04:00
HotkeyManager.h NetPlay: Implement golf mode 2019-04-05 07:01:03 -04:00
MachineContext.h
MemoryWatcher.cpp Use empty instead of size 2019-02-13 00:03:49 +01:00
MemoryWatcher.h
MemTools.cpp
MemTools.h
Movie.cpp WiimoteEmu: Code cleanups. 2019-02-02 19:40:31 -06:00
Movie.h WiimoteEmu: Code cleanups. 2019-02-02 19:40:31 -06:00
NetPlayClient.cpp Core/NetPlayClient: Reset GCAdapter device type in UpdateDevices 2019-04-13 06:32:45 -04:00
NetPlayClient.h Qt/NetPlay: Show feedback for index adding 2019-04-11 21:26:00 +02:00
NetPlayProto.h Merge pull request #7954 from Techjar/netplay-disable-bba 2019-04-09 13:13:05 +02:00
NetPlayServer.cpp Qt/NetPlay: Show feedback for index adding 2019-04-11 21:26:00 +02:00
NetPlayServer.h NetPlay: Add cancel button for chunked data transfers 2019-04-07 06:22:33 -04:00
PatchEngine.cpp Use empty instead of size 2019-02-13 00:03:49 +01:00
PatchEngine.h
State.cpp WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor cleanups. 2019-04-12 16:50:59 -05:00
State.h
SysConf.cpp
SysConf.h
TitleDatabase.cpp TitleDatabase: Don't hardcode HBC IDs that actually are in GameTDB 2019-02-25 19:55:49 +01:00
TitleDatabase.h TitleDatabase: Don't merge multiple languages into same map 2019-02-25 19:55:46 +01:00
WiiRoot.cpp NetPlay: Add full Wii save sync 2018-11-19 06:37:09 -05:00
WiiRoot.h NetPlay save data synchronization 2018-07-19 18:09:20 -04:00
WiiUtils.cpp WiiUtils: Clear IPL.TID when re-installing a title manually 2018-12-25 20:49:11 +01:00
WiiUtils.h