dolphin/Source/Core/VideoBackends/Metal
2023-10-06 02:17:43 -05:00
..
CMakeLists.txt
MRCHelpers.h
MTLBoundingBox.h
MTLBoundingBox.mm
MTLGfx.h VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan) 2023-06-28 17:15:31 -05:00
MTLGfx.mm Merge pull request #12004 from TellowKrinkle/MetalMultiTarget 2023-09-03 23:31:38 -04:00
MTLMain.mm Merge pull request #11911 from TellowKrinkle/MTLParallelCompilation 2023-06-10 19:39:24 +02:00
MTLObjectCache.h
MTLObjectCache.mm VideoBackends:Metal: Multi render target support 2023-06-28 00:11:37 -05:00
MTLPerfQuery.h
MTLPerfQuery.mm
MTLPipeline.h
MTLPipeline.mm
MTLShader.h
MTLShader.mm
MTLStateTracker.h VideoBackends:Metal: Multi render target support 2023-06-28 00:11:37 -05:00
MTLStateTracker.mm VideoBackends:Metal: Multi render target support 2023-06-28 00:11:37 -05:00
MTLTexture.h VideoBackends:Metal: Multi render target support 2023-06-28 00:11:37 -05:00
MTLTexture.mm VideoBackends:Metal: Multi render target support 2023-06-28 00:11:37 -05:00
MTLUtil.h
MTLUtil.mm Metal: update binding mapping for SPRV due to change for custom shader uniforms in other backends (Metal is still not supported) 2023-10-06 02:17:43 -05:00
MTLVertexFormat.h
MTLVertexFormat.mm
MTLVertexManager.h
MTLVertexManager.mm
VideoBackend.h