..
Blob.cpp
Show file format details in game properties
2020-06-21 20:47:23 +02:00
Blob.h
DiscIO: Use std::function for compression callback
2020-09-16 18:36:50 +02:00
CISOBlob.cpp
CISOBlob.h
Show file format details in game properties
2020-06-21 20:47:23 +02:00
CMakeLists.txt
DiscIO: Deduplicate some VolumeGC/VolumeWii code
2020-06-25 16:37:21 +02:00
CompressedBlob.cpp
DiscIO: Use std::function for compression callback
2020-09-16 18:36:50 +02:00
CompressedBlob.h
Show file format details in game properties
2020-06-21 20:47:23 +02:00
DirectoryBlob.cpp
DiscIO: Add parameters to BlobReader::SupportsReadWiiDecrypted
2020-08-29 15:18:52 +02:00
DirectoryBlob.h
DiscIO: Add parameters to BlobReader::SupportsReadWiiDecrypted
2020-08-29 15:18:52 +02:00
DiscExtractor.cpp
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
DiscExtractor.h
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
DiscIO.vcxproj
msbuild: re-enable standalone vcxproj processing
2020-08-22 16:17:50 -07:00
DiscIO.vcxproj.filters
DiscIO: Deduplicate some VolumeGC/VolumeWii code
2020-06-25 16:37:21 +02:00
DiscScrubber.cpp
DiscScrubber.h
DriveBlob.cpp
DriveBlob.h
Show file format details in game properties
2020-06-21 20:47:23 +02:00
Enums.cpp
Enums.h
FileBlob.cpp
DiscIO: Use std::function for compression callback
2020-09-16 18:36:50 +02:00
FileBlob.h
Show file format details in game properties
2020-06-21 20:47:23 +02:00
Filesystem.cpp
Filesystem.h
FileSystemGCWii.cpp
DiscIO: Deduplicate some VolumeGC/VolumeWii code
2020-06-25 16:37:21 +02:00
FileSystemGCWii.h
LaggedFibonacciGenerator.cpp
RVZ: Store pseudorandom junk data efficiently
2020-06-17 13:48:42 +02:00
LaggedFibonacciGenerator.h
RVZ: Store pseudorandom junk data efficiently
2020-06-17 13:48:42 +02:00
MultithreadedCompressor.h
NANDImporter.cpp
NANDImporter.h
ScrubbedBlob.cpp
DiscIO: Deduplicate some VolumeGC/VolumeWii code
2020-06-25 16:37:21 +02:00
ScrubbedBlob.h
Show file format details in game properties
2020-06-21 20:47:23 +02:00
TGCBlob.cpp
TGCBlob.h
Merge pull request #8644 from JosJuice/rework-tgc
2020-09-06 07:06:26 -04:00
Volume.cpp
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
Volume.h
Merge pull request #8861 from JosJuice/netplay-hash
2020-09-06 17:14:08 -04:00
VolumeDisc.cpp
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
VolumeDisc.h
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
VolumeFileBlobReader.cpp
Show file format details in game properties
2020-06-21 20:47:23 +02:00
VolumeFileBlobReader.h
Show file format details in game properties
2020-06-21 20:47:23 +02:00
VolumeGC.cpp
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
VolumeGC.h
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
VolumeVerifier.cpp
Merge pull request #8861 from JosJuice/netplay-hash
2020-09-06 17:14:08 -04:00
VolumeVerifier.h
VolumeVerifier: Split TMD error from ticket error for WADs
2020-08-08 21:15:51 +02:00
VolumeWad.cpp
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
VolumeWad.h
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
VolumeWii.cpp
Merge pull request #8861 from JosJuice/netplay-hash
2020-09-06 17:14:08 -04:00
VolumeWii.h
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
WbfsBlob.cpp
WbfsBlob.h
Show file format details in game properties
2020-06-21 20:47:23 +02:00
WIABlob.cpp
DiscIO: Decrease RAM usage during zstd compression
2020-10-07 16:40:06 +02:00
WIABlob.h
DiscIO: Use std::function for compression callback
2020-09-16 18:36:50 +02:00
WIACompression.cpp
DiscIO: Decrease RAM usage during zstd compression
2020-10-07 16:40:06 +02:00
WIACompression.h
DiscIO: Decrease RAM usage during zstd compression
2020-10-07 16:40:06 +02:00
WiiEncryptionCache.cpp
DiscIO: Add parameters to BlobReader::SupportsReadWiiDecrypted
2020-08-29 15:18:52 +02:00
WiiEncryptionCache.h
WiiSaveBanner.cpp
WiiSaveBanner.h