dolphin/Source/Core/Core/DSP/DSPHost.h
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00

34 lines
895 B
C++

// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include "Common/CommonTypes.h"
// The user of the DSPCore library must supply a few functions so that the
// emulation core can access the environment it runs in. If the emulation
// core isn't used, for example in an asm/disasm tool, then most of these
// can be stubbed out.
namespace DSP
{
class DSPCore;
}
namespace DSP::Host
{
u8 ReadHostMemory(u32 addr);
void WriteHostMemory(u8 value, u32 addr);
void DMAToDSP(u16* dst, u32 addr, u32 size);
void DMAFromDSP(const u16* src, u32 addr, u32 size);
void OSD_AddMessage(std::string str, u32 ms);
bool OnThread();
bool IsWiiHost();
void InterruptRequest();
void CodeLoaded(DSPCore& dsp, u32 addr, size_t size);
void CodeLoaded(DSPCore& dsp, const u8* ptr, size_t size);
void UpdateDebugger();
} // namespace DSP::Host