dolphin/Source
2010-01-17 14:17:23 +00:00
..
Core Add code for frsqrtex to JIT. Disable the table-based implementation in the interpreter until we find something that it actually fixes, so far it seems like it breaks stuff. 2010-01-17 11:47:35 +00:00
Dolphin.xcodeproj Update the XCode Project a bit, doesn't even build in that yet. Modify the Sconstruct to allow a noao build 2009-09-24 22:56:50 +00:00
DSPSpy DSPSPY improvements 2009-10-01 15:12:12 +00:00
DSPTool
Plugins Added missing wxEvent for Widescreen Hack, unchecked and disabled 2x checkbox when selecting "Use Real XFB". 2010-01-17 14:17:23 +00:00
PluginSpecs Add "Auto Aspect Ratio" to both graphics plugins. It's the new default, so you can forget about switching aspect manually from now on. In the Auto mode, aspect ratio is automatically set depending on whether it's a Wii or GC game, and whether the global Wii Widescreen setting has been set. There is still the possibility to override, which can be useful for the very few GC games that do support widescreen. 2010-01-13 21:11:02 +00:00
TestSuite replace SI_DUMMY with SI_NONE, an actual null device. 2009-12-21 07:39:57 +00:00
UnitTests
Dolphin.sln DiscIO.vcproj depends on zlib... 2009-11-19 03:12:14 +00:00
DolphinProj.xcconfig
DolphinTarget.xcconfig